Removing more CppCheck warnings

This commit is contained in:
Alexander Bock
2016-07-28 20:31:53 +02:00
parent 4068ec747b
commit 0c3b2c55d9
34 changed files with 214 additions and 239 deletions
+4 -9
View File
@@ -54,24 +54,19 @@ PlanetGeometry* PlanetGeometry::createFromDictionary(const ghoul::Dictionary& di
}
PlanetGeometry::PlanetGeometry()
//: _parent(nullptr)
: _parent(nullptr)
{
setName("PlanetGeometry");
}
PlanetGeometry::~PlanetGeometry()
{
}
PlanetGeometry::~PlanetGeometry() {}
bool PlanetGeometry::initialize(Renderable* parent)
{
bool PlanetGeometry::initialize(Renderable* parent) {
_parent = parent;
return true;
}
void PlanetGeometry::deinitialize()
{
}
void PlanetGeometry::deinitialize() {}
} // namespace planetgeometry
} // namespace openspace
+5 -3
View File
@@ -552,14 +552,16 @@ void RenderableStars::createDataSlice(ColorOption option) {
position[0], position[1], position[2], position[3]
} };
layout.value.bvColor = _fullData[i + 3];
layout.value.luminance = _fullData[i + 4];
layout.value.absoluteMagnitude = _fullData[i + 5];
#ifdef USING_STELLAR_TEST_GRID
layout.value.bvColor = _fullData[i + 3];
layout.value.luminance = _fullData[i + 3];
layout.value.absoluteMagnitude = _fullData[i + 3];
#else
layout.value.bvColor = _fullData[i + 3];
layout.value.luminance = _fullData[i + 4];
layout.value.absoluteMagnitude = _fullData[i + 5];
#endif
_slicedData.insert(_slicedData.end(),
@@ -71,6 +71,10 @@ RenderableTrail::RenderableTrail(const ghoul::Dictionary& dictionary)
, _vBufferID(0)
, _needsSweep(true)
, _oldTime(std::numeric_limits<double>::max())
, _tropic(0.f)
, _ratio(0.f)
, _day(0.f)
, _increment(0.f)
{
_successfullDictionaryFetch &= dictionary.getValue(keyBody, _target);
_successfullDictionaryFetch &= dictionary.getValue(keyObserver, _observer);
+99 -109
View File
@@ -41,123 +41,113 @@ namespace {
namespace openspace {
std::shared_ptr<DebugRenderer> DebugRenderer::_singleton = nullptr;
DebugRenderer::DebugRenderer()
: _programObject(OsEng.renderEngine().buildRenderProgram(
"BasicDebugShader",
"${MODULE_DEBUGGING}/rendering/debugshader_vs.glsl",
"${MODULE_DEBUGGING}/rendering/debugshader_fs.glsl"
))
{
}
std::shared_ptr<DebugRenderer> DebugRenderer::ref() {
static std::shared_ptr<DebugRenderer> renderer = std::make_shared<DebugRenderer>();
return renderer;
}
DebugRenderer::DebugRenderer() {
_programObject = std::shared_ptr<ProgramObject>(OsEng.renderEngine().buildRenderProgram(
"BasicDebugShader",
"${MODULE_DEBUGGING}/rendering/debugshader_vs.glsl",
"${MODULE_DEBUGGING}/rendering/debugshader_fs.glsl"
));
void DebugRenderer::renderVertices(const std::vector<glm::vec4>& clippingSpacePoints, GLenum mode, glm::vec4 rgba) const {
if (clippingSpacePoints.size() == 0) {
return;
}
std::shared_ptr<DebugRenderer> DebugRenderer::ref() {
if (_singleton == nullptr) {
try {
_singleton = std::make_shared<DebugRenderer>();
}
catch (const ShaderObject::ShaderCompileError& e) {
LERROR(e.what());
}
}
return _singleton;
GLuint _vaoID;
glGenVertexArrays(1, &_vaoID);
ghoul_assert(_vaoID != 0, "Could not generate vertex arrays");
GLuint _vertexBufferID;
glGenBuffers(1, &_vertexBufferID);
ghoul_assert(_vertexBufferID != 0, "Could not create vertex buffer");
_programObject->activate();
_programObject->setUniform("color", rgba);
glBindVertexArray(_vaoID);
// Vertex buffer
glBindBuffer(GL_ARRAY_BUFFER, _vertexBufferID);
glBufferData(
GL_ARRAY_BUFFER,
clippingSpacePoints.size() * sizeof(clippingSpacePoints[0]),
&clippingSpacePoints[0],
GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(clippingSpacePoints[0]), 0);
// uniforms
glDrawArrays(mode, 0, clippingSpacePoints.size());
GLenum error = glGetError();
if (error != GL_NO_ERROR) {
LERROR(error);
}
void DebugRenderer::renderVertices(const std::vector<glm::vec4>& clippingSpacePoints, GLenum mode, glm::vec4 rgba) const {
if (clippingSpacePoints.size() == 0) {
return;
}
GLuint _vaoID;
glGenVertexArrays(1, &_vaoID);
ghoul_assert(_vaoID != 0, "Could not generate vertex arrays");
GLuint _vertexBufferID;
glGenBuffers(1, &_vertexBufferID);
ghoul_assert(_vertexBufferID != 0, "Could not create vertex buffer");
_programObject->activate();
_programObject->setUniform("color", rgba);
glBindVertexArray(_vaoID);
// Vertex buffer
glBindBuffer(GL_ARRAY_BUFFER, _vertexBufferID);
glBufferData(
GL_ARRAY_BUFFER,
clippingSpacePoints.size() * sizeof(clippingSpacePoints[0]),
&clippingSpacePoints[0],
GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(clippingSpacePoints[0]), 0);
// uniforms
glDrawArrays(mode, 0, clippingSpacePoints.size());
GLenum error = glGetError();
if (error != GL_NO_ERROR) {
LERROR(error);
}
glBindVertexArray(0);
glBindVertexArray(0);
glDeleteVertexArrays(1, &_vaoID);
glDeleteBuffers(1, &_vertexBufferID);
_programObject->deactivate();
glDeleteVertexArrays(1, &_vaoID);
glDeleteBuffers(1, &_vertexBufferID);
_programObject->deactivate();
}
void DebugRenderer::renderBoxFaces(const std::vector<glm::vec4>& clippingSpaceBoxCorners, glm::vec4 rgba) const {
const std::vector<glm::vec4>& V = clippingSpaceBoxCorners;
std::vector<glm::vec4> T;
// add "sides";
T.push_back(V[1]); T.push_back(V[0]); T.push_back(V[4]);
T.push_back(V[4]); T.push_back(V[5]); T.push_back(V[1]);
T.push_back(V[3]); T.push_back(V[1]); T.push_back(V[5]);
T.push_back(V[5]); T.push_back(V[7]); T.push_back(V[3]);
T.push_back(V[6]); T.push_back(V[3]); T.push_back(V[7]);
T.push_back(V[3]); T.push_back(V[6]); T.push_back(V[2]);
T.push_back(V[4]); T.push_back(V[2]); T.push_back(V[6]);
T.push_back(V[2]); T.push_back(V[4]); T.push_back(V[0]);
// add "top"
T.push_back(V[5]); T.push_back(V[6]); T.push_back(V[7]);
T.push_back(V[6]); T.push_back(V[5]); T.push_back(V[4]);
// add bottom
T.push_back(V[0]); T.push_back(V[1]); T.push_back(V[2]);
T.push_back(V[3]); T.push_back(V[2]); T.push_back(V[1]);
renderVertices(T, GL_TRIANGLES, rgba);
}
void DebugRenderer::renderBoxEdges(const std::vector<glm::vec4>& clippingSpacePoints, glm::vec4 rgba) const {
const std::vector<glm::vec4>& V = clippingSpacePoints;
std::vector<glm::vec4> lineVertices;
for (size_t i = 0; i < 4; i++) {
lineVertices.push_back(V[2 * i]);
lineVertices.push_back(V[2 * i + 1]);
lineVertices.push_back(V[i]);
lineVertices.push_back(V[i + 4]);
}
void DebugRenderer::renderBoxFaces(const std::vector<glm::vec4>& clippingSpaceBoxCorners, glm::vec4 rgba) const {
const std::vector<glm::vec4>& V = clippingSpaceBoxCorners;
std::vector<glm::vec4> T;
// add "sides";
T.push_back(V[1]); T.push_back(V[0]); T.push_back(V[4]);
T.push_back(V[4]); T.push_back(V[5]); T.push_back(V[1]);
T.push_back(V[3]); T.push_back(V[1]); T.push_back(V[5]);
T.push_back(V[5]); T.push_back(V[7]); T.push_back(V[3]);
T.push_back(V[6]); T.push_back(V[3]); T.push_back(V[7]);
T.push_back(V[3]); T.push_back(V[6]); T.push_back(V[2]);
T.push_back(V[4]); T.push_back(V[2]); T.push_back(V[6]);
T.push_back(V[2]); T.push_back(V[4]); T.push_back(V[0]);
// add "top"
T.push_back(V[5]); T.push_back(V[6]); T.push_back(V[7]);
T.push_back(V[6]); T.push_back(V[5]); T.push_back(V[4]);
// add bottom
T.push_back(V[0]); T.push_back(V[1]); T.push_back(V[2]);
T.push_back(V[3]); T.push_back(V[2]); T.push_back(V[1]);
renderVertices(T, GL_TRIANGLES, rgba);
}
void DebugRenderer::renderBoxEdges(const std::vector<glm::vec4>& clippingSpacePoints, glm::vec4 rgba) const {
const std::vector<glm::vec4>& V = clippingSpacePoints;
std::vector<glm::vec4> lineVertices;
for (size_t i = 0; i < 4; i++) {
lineVertices.push_back(V[2 * i]);
lineVertices.push_back(V[2 * i + 1]);
lineVertices.push_back(V[i]);
lineVertices.push_back(V[i + 4]);
}
lineVertices.push_back(V[0]); lineVertices.push_back(V[2]);
lineVertices.push_back(V[1]); lineVertices.push_back(V[3]);
lineVertices.push_back(V[4]); lineVertices.push_back(V[6]);
lineVertices.push_back(V[5]); lineVertices.push_back(V[7]);
DebugRenderer::ref()->renderVertices(lineVertices, GL_LINES, rgba);
}
lineVertices.push_back(V[0]); lineVertices.push_back(V[2]);
lineVertices.push_back(V[1]); lineVertices.push_back(V[3]);
lineVertices.push_back(V[4]); lineVertices.push_back(V[6]);
lineVertices.push_back(V[5]); lineVertices.push_back(V[7]);
DebugRenderer::ref()->renderVertices(lineVertices, GL_LINES, rgba);
}
} // namespace openspace
} // namespace openspace
+1 -2
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@@ -58,10 +58,9 @@ namespace openspace {
std::shared_ptr<ProgramObject> _programObject;
std::unique_ptr<ProgramObject> _programObject;
static std::shared_ptr<DebugRenderer> _singleton;
};
@@ -40,6 +40,8 @@
#include <openspace/query/query.h>
#include <glm/gtx/projection.hpp>
#include <openspace/performance/performancemeasurement.h>
#include <openspace/util/spicemanager.h>
#include <iomanip>
#include <utility>
@@ -73,7 +75,7 @@ RenderableFov::RenderableFov(const ghoul::Dictionary& dictionary)
, _texture(nullptr)
, _drawFOV(false)
, _mode(GL_LINES)
, _interceptTag{false, false, false, false, false, false, false, false}
//, _interceptTag{false, false, false, false, false, false, false, false}
, _withinFOV(false)
, _vBoundsSize(0)
, _vPlaneSize(40)
@@ -204,6 +206,7 @@ void RenderableFov::sendToGPU() {
}
void RenderableFov::updateGPU() {
PerfMeasure("updateGPU");
glBindBuffer(GL_ARRAY_BUFFER, _fovBoundsVBO);
glBufferSubData(GL_ARRAY_BUFFER, 0, _vBoundsSize * sizeof(GLfloat), _fovBounds.data());
if (!_rebuild){
@@ -459,6 +462,7 @@ void RenderableFov::computeColors() {
}
void RenderableFov::determineTarget() {
PerfMeasure("determineTarget");
_fovTarget = _potentialTargets[0]; //default;
for (int i = 0; i < _potentialTargets.size(); i++) {
_withinFOV = openspace::SpiceManager::ref().isTargetInFieldOfView(
@@ -477,6 +481,7 @@ void RenderableFov::determineTarget() {
}
void RenderableFov::computeIntercepts(const RenderData& data) {
PerfMeasure("computeIntercepts");
// for each FOV vector
_fovBounds.clear();
for (int i = 0; i <= _bounds.size(); i++){
@@ -563,9 +568,10 @@ void RenderableFov::render(const RenderData& data) {
if (openspace::ImageSequencer::ref().isReady())
_drawFOV = ImageSequencer::ref().instrumentActive(_instrumentID);
if (_drawFOV){
if (_drawFOV) {
// update only when time progresses.
if (_oldTime != _time){
if (_oldTime != _time) {
PerfMeasure("Total");
determineTarget();
computeColors();
computeIntercepts(data);
@@ -207,7 +207,7 @@ void RenderablePlaneProjection::loadTexture() {
}
}
void RenderablePlaneProjection::updatePlane(const Image img, double currentTime) {
void RenderablePlaneProjection::updatePlane(const Image& img, double currentTime) {
std::string frame;
std::vector<glm::dvec3> bounds;
@@ -68,7 +68,7 @@ public:
private:
void loadTexture();
void updatePlane(const Image img, double currentTime);
void updatePlane(const Image& img, double currentTime);
std::string findClosestTarget(double currentTime);
void setTarget(std::string body);
+1 -1
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@@ -32,7 +32,7 @@ const std::string _loggerCat = "Decoder";
namespace openspace {
Decoder* Decoder::createFromDictionary(const ghoul::Dictionary& dictionary, const std::string type)
Decoder* Decoder::createFromDictionary(const ghoul::Dictionary& dictionary, const std::string& type)
{
ghoul::TemplateFactory<Decoder>* factory
= FactoryManager::ref().factory<Decoder>();
+1 -1
View File
@@ -32,7 +32,7 @@ namespace openspace {
class Decoder {
public:
static Decoder* createFromDictionary(const ghoul::Dictionary& dictionary, const std::string type);
static Decoder* createFromDictionary(const ghoul::Dictionary& dictionary, const std::string& type);
Decoder(const ghoul::Dictionary& dictionary);
virtual ~Decoder();
+1 -1
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@@ -229,7 +229,7 @@ bool HongKangParser::create() {
image.startTime = scan_start;
image.stopTime = scan_stop;
image.path = _defaultCaptureImage;
image.activeInstruments = cameraSpiceID;
image.activeInstruments = scannerSpiceID;
image.target = cameraTarget;
image.isPlaceholder = true;
image.projected = false;
+6 -7
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@@ -46,10 +46,10 @@ ImageSequencer* ImageSequencer::_instance = nullptr;
ImageSequencer::ImageSequencer()
: _hasData(false)
//, _currentTime(0.0)
//, _previousTime(0.0)
//, _intervalLength(0.0)
//, _nextCapture(0.0)
, _currentTime(0.0)
, _previousTime(0.0)
, _intervalLength(0.0)
, _nextCapture(0.0)
{}
ImageSequencer& ImageSequencer::ref() {
@@ -162,7 +162,7 @@ double ImageSequencer::getNextCaptureTime(){
return nextCaptureTime;
}
const Image ImageSequencer::getLatestImageForInstrument(const std::string _instrumentID){
Image ImageSequencer::getLatestImageForInstrument(const std::string& _instrumentID){
auto it = _latestImages.find(_instrumentID);
if (it != _latestImages.end())
return _latestImages[_instrumentID];
@@ -373,14 +373,13 @@ void ImageSequencer::runSequenceParser(SequenceParser* parser){
// find the smallest separation of images in time
double epsilon;
epsilon = findMin(source);
//epsilon = findMin(source);
epsilon = findMin(destination);
// set epsilon as 1% smaller than min
epsilon -= min*0.01;
// IFF images have same time as mission planned capture, erase that event from
// 'predicted event file' (mission-playbook)
std::vector<Image> tmp;
for (int i = 0; i < source.size(); i++){
for (int j = 0; j < destination.size(); j++){
double diff = abs(source[i].startTime - destination[j].startTime);
+2 -1
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@@ -136,7 +136,8 @@ public:
/*
* returns latest captured image
*/
const Image getLatestImageForInstrument(const std::string _instrumentID);
Image getLatestImageForInstrument(const std::string& instrumentID);
private:
void sortData();
@@ -48,7 +48,6 @@ InstrumentDecoder::InstrumentDecoder(const ghoul::Dictionary& dictionary)
dictionary.getValue(keyStopCommand, _stopCommand);
}
std::vector<std::string> spice;
ghoul::Dictionary spiceDictionary;
success = dictionary.getValue(keySpice, spiceDictionary);
ghoul_assert(success, "Instrument did not provide spice ids");
+3 -4
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@@ -45,12 +45,12 @@ namespace {
namespace openspace {
LabelParser::LabelParser(std::string name, const std::string& fileName,
ghoul::Dictionary translationDictionary)
LabelParser::LabelParser(std::string name, std::string fileName,
const ghoul::Dictionary& translationDictionary)
: _name(std::move(name))
, _badDecoding(false)
, _fileName(std::move(fileName))
{
_fileName = fileName;
//get the different instrument types
const std::vector<std::string>& decoders = translationDictionary.keys();
//for each decoder (assuming might have more if hong makes changes)
@@ -167,7 +167,6 @@ bool LabelParser::create() {
// open up label files
std::string line = "";
std::string previousSequence;
TimeRange instrumentRange;
double startTime = 0.0;
+2 -2
View File
@@ -37,8 +37,8 @@ class LabelParser : public SequenceParser{
public:
LabelParser();
LabelParser(std::string name,
const std::string& fileName,
ghoul::Dictionary translationDictionary);
std::string fileName,
const ghoul::Dictionary& translationDictionary);
bool create() override;