From 0cefde84d207d6a43e53a55b302c3792ecedf3bd Mon Sep 17 00:00:00 2001 From: Alexander Bock Date: Fri, 17 Jun 2016 18:30:39 +0200 Subject: [PATCH] Fix shader compile error for inside volume raycasting --- shaders/framebuffer/resolveframebuffer.vert | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/shaders/framebuffer/resolveframebuffer.vert b/shaders/framebuffer/resolveframebuffer.vert index d069c8affe..91fd0e9223 100644 --- a/shaders/framebuffer/resolveframebuffer.vert +++ b/shaders/framebuffer/resolveframebuffer.vert @@ -25,9 +25,15 @@ #version __CONTEXT__ in vec4 position; + out vec2 texCoord; +out vec3 vPosition; +out vec4 worldPosition; void main() { gl_Position = position; texCoord = 0.5 + position.xy / 2.0; + + vPosition = position.xyz; + worldPosition = position; }