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Move more scene loading logic to assets
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@@ -110,8 +110,6 @@ public:
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void writeDocumentation();
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void toggleShutdownMode();
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void runPostInitializationScripts(const std::string& sceneDescription);
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// Guaranteed to return a valid pointer
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ConfigurationManager& configurationManager();
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@@ -179,7 +177,6 @@ private:
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void loadScene(const std::string& scenePath);
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void gatherCommandlineArguments();
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void loadFonts();
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void runPreInitializationScripts(const std::string& sceneDescription);
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void configureLogging();
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// Components
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