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https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-25 05:28:37 -05:00
synchronize time over parallel connection
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@@ -97,6 +97,7 @@ namespace openspace{
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double _dt;
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bool _paused;
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bool _requiresTimeJump;
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double _timestamp;
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void serialize(std::vector<char> &buffer){
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//add current time
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@@ -110,6 +111,9 @@ namespace openspace{
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//add wether a time jump is necessary (recompute paths etc)
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buffer.insert(buffer.end(), reinterpret_cast<char*>(&_requiresTimeJump), reinterpret_cast<char*>(&_requiresTimeJump) + sizeof(_requiresTimeJump));
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//add timestamp
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buffer.insert(buffer.end(), reinterpret_cast<char*>(&_timestamp), reinterpret_cast<char*>(&_timestamp) + sizeof(_timestamp));
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};
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void deserialize(const std::vector<char> &buffer){
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@@ -134,6 +138,12 @@ namespace openspace{
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//is a time jump required?
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size = sizeof(_requiresTimeJump);
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memcpy(&_requiresTimeJump, buffer.data() + offset, size);
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offset += size;
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// timestamp
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size = sizeof(_timestamp);
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memcpy(&_timestamp, buffer.data() + offset, size);
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offset += size;
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};
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};
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@@ -105,41 +105,21 @@ namespace openspace {
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class ParallelConnection{
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public:
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ParallelConnection();
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~ParallelConnection();
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void clientConnect();
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void setPort(const std::string &port);
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void setAddress(const std::string &address);
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void setName(const std::string& name);
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bool isAuthenticated();
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bool isHost();
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const std::string& hostName();
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void requestHostship(const std::string &password);
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void resignHostship();
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void setPassword(const std::string &password);
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void signalDisconnect();
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void preSynchronization();
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void sendScript(const std::string& script);
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//void scriptMessage(const std::string propIdentifier, const std::string propValue);
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/**
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* Returns the Lua library that contains all Lua functions available to affect the
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* remote OS parallel connection. The functions contained are
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@@ -148,76 +128,50 @@ namespace openspace {
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* interaction
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*/
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static scripting::LuaLibrary luaLibrary();
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Status status();
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size_t nConnections();
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std::shared_ptr<ghoul::Event<>> connectionEvent();
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protected:
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private:
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//@TODO change this into the ghoul hasher for client AND server
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uint32_t hash(const std::string &val);
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void queueOutMessage(const Message& message);
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void queueOutDataMessage(const DataMessage& dataMessage);
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void queueInMessage(const Message& message);
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void disconnect();
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void closeSocket();
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bool initNetworkAPI();
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void establishConnection(addrinfo *info);
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void sendAuthentication();
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void listenCommunication();
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int receiveData(_SOCKET & socket, std::vector<char> &buffer, int length, int flags);
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void handleMessage(const Message&);
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void dataMessageReceived(const std::vector<char>& messageContent);
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void connectionStatusMessageReceived(const std::vector<char>& messageContent);
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void nConnectionsMessageReceived(const std::vector<char>& messageContent);
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void broadcast();
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int receiveData(_SOCKET & socket, std::vector<char> &buffer, int length, int flags);
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void sendCameraKeyframe();
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void sendTimeKeyframe();
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void sendFunc();
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void threadManagement();
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void setStatus(Status status);
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void setHostName(const std::string& hostName);
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void setNConnections(size_t nConnections);
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//std::string scriptFromPropertyAndValue(const std::string property, const std::string value);
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double calculateBufferedKeyframeTime(double originalTime);
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uint32_t _passCode;
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std::string _port;
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std::string _address;
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std::string _name;
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_SOCKET _clientSocket;
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std::unique_ptr<std::thread> _connectionThread;
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std::unique_ptr<std::thread> _broadcastThread;
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std::unique_ptr<std::thread> _sendThread;
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std::unique_ptr<std::thread> _listenThread;
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std::unique_ptr<std::thread> _handlerThread;
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std::atomic<bool> _isConnected;
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std::atomic<bool> _isRunning;
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std::atomic<bool> _tryConnect;
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@@ -238,16 +192,16 @@ namespace openspace {
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std::deque<Message> _receiveBuffer;
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std::mutex _receiveBufferMutex;
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network::datamessagestructures::TimeKeyframe _latestTimeKeyframe;
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std::mutex _timeKeyframeMutex;
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std::atomic<bool> _latestTimeKeyframeValid;
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std::map<std::string, std::string> _currentState;
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std::mutex _currentStateMutex;
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std::atomic<bool> _timeJumped;
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std::mutex _latencyMutex;
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std::deque<double> _latencyDiffs;
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double _initialTimeDiff;
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std::unique_ptr<std::thread> _connectionThread;
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std::unique_ptr<std::thread> _broadcastThread;
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std::unique_ptr<std::thread> _sendThread;
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std::unique_ptr<std::thread> _listenThread;
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std::unique_ptr<std::thread> _handlerThread;
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std::shared_ptr<ghoul::Event<>> _connectionEvent;
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};
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} // namespace network
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