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resurrecting consolidated documentation (#897)
* Resurrecting consolidated documentation, lots to improve still but better then before
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committed by
Alexander Bock
parent
1308317b87
commit
1149a61dce
@@ -52,16 +52,10 @@ struct Configuration {
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};
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Logging logging;
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std::string scriptLog = "";
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std::string scriptLog;
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struct DocumentationInfo {
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std::string lua = "";
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std::string property = "";
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std::string sceneProperty = "";
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std::string keyboard = "";
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std::string documentation = "";
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std::string factory = "";
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std::string license = "";
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std::string path;
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};
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DocumentationInfo documentation;
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@@ -99,8 +93,8 @@ struct Configuration {
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bool isActive = false;
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bool isSynchronous = true;
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struct IdentifierFilter {
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std::string type = "";
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std::string source = "";
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std::string type;
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std::string source;
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unsigned int identifier = 0;
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};
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std::vector<IdentifierFilter> identifierFilters;
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@@ -115,6 +115,9 @@ private:
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bool _hasScheduledAssetLoading = false;
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std::string _scheduledAssetPathToLoad;
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//grabs json from each module to pass to the documentation engine.
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std::string _documentationJson;
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ShutdownInformation _shutdown;
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// The first frame might take some more time in the update loop, so we need to know to
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