mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-05-03 09:20:26 -05:00
distinguish between local and remote scripting
This commit is contained in:
@@ -269,8 +269,10 @@ void InteractionHandler::keyboardCallback(Key key, KeyModifier modifier, KeyActi
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// iterate over key bindings
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auto ret = _keyLua.equal_range({ key, modifier });
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for (auto it = ret.first; it != ret.second; ++it) {
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//OsEng.scriptEngine()->runScript(it->second);
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OsEng.scriptEngine().queueScript(it->second);
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OsEng.scriptEngine().queueScript(it->second.first,
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it->second.second ?
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scripting::ScriptEngine::RemoteScripting::Yes :
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scripting::ScriptEngine::RemoteScripting::No);
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}
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}
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}
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@@ -378,12 +380,20 @@ void InteractionHandler::resetKeyBindings() {
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_keyLua.clear();
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}
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void InteractionHandler::bindKeyLocal(Key key, KeyModifier modifier, std::string lua) {
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_keyLua.insert({
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{ key, modifier },
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std::make_pair(lua, false)
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});
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}
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void InteractionHandler::bindKey(Key key, KeyModifier modifier, std::string lua) {
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_keyLua.insert({
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{ key, modifier },
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lua
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std::make_pair(lua, true)
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});
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}
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void InteractionHandler::writeKeyboardDocumentation(const std::string& type, const std::string& file)
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{
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@@ -391,8 +401,14 @@ void InteractionHandler::writeKeyboardDocumentation(const std::string& type, con
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std::ofstream f(absPath(file));
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for (const auto& p : _keyLua) {
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std::string remoteScriptingInfo;
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bool remoteScripting = p.second.second;
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if (!remoteScripting) {
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remoteScriptingInfo = " (LOCAL)";
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}
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f << std::to_string(p.first) << ": " <<
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p.second << std::endl;
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p.second.first << remoteScriptingInfo << std::endl;
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}
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}
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else {
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@@ -417,7 +433,14 @@ scripting::LuaLibrary InteractionHandler::luaLibrary() {
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"bindKey",
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&luascriptfunctions::bindKey,
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"string, string",
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"Binds a key by name to a lua string command"
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"Binds a key by name to a lua string command to execute both locally "
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"and to broadcast to clients if this is the host of a parallel session"
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},
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{
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"bindKeyLocal",
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&luascriptfunctions::bindKeyLocal,
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"string, string",
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"Binds a key by name to a lua string command to execute only locally"
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},
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{
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"setInteractionMode",
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@@ -60,7 +60,9 @@ int setOrigin(lua_State* L) {
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/**
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* \ingroup LuaScripts
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* bindKey():
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* Binds a key to Lua command
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* Binds a key to Lua command to both execute locally
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* and broadcast to all clients if this node is hosting
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* a parallel connection.
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*/
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int bindKey(lua_State* L) {
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using ghoul::lua::luaTypeToString;
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@@ -93,6 +95,42 @@ int bindKey(lua_State* L) {
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* bindKey():
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* Binds a key to Lua command to execute only locally
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*/
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int bindKeyLocal(lua_State* L) {
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using ghoul::lua::luaTypeToString;
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int nArguments = lua_gettop(L);
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if (nArguments != 2)
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return luaL_error(L, "Expected %i arguments, got %i", 2, nArguments);
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std::string key = luaL_checkstring(L, -2);
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std::string command = luaL_checkstring(L, -1);
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if (command.empty())
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return luaL_error(L, "Command string is empty");
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openspace::KeyWithModifier iKey = openspace::stringToKey(key);
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if (iKey.key == openspace::Key::Unknown) {
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LERRORC("lua.bindKey", "Could not find key '" << key << "'");
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return 0;
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}
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OsEng.interactionHandler().bindKeyLocal(
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iKey.key,
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iKey.modifier,
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command
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);
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* clearKeys():
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@@ -176,120 +214,7 @@ int resetCameraDirection(lua_State* L) {
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OsEng.interactionHandler().resetCameraDirection();
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}
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#ifdef USE_OLD_INTERACTIONHANDLER
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/**
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* \ingroup LuaScripts
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* dt(bool):
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* Get current frame time
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*/
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int dt(lua_State* L) {
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/*
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int nArguments = lua_gettop(L);
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if (nArguments != 0)
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return luaL_error(L, "Expected %i arguments, got %i", 0, nArguments);
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lua_pushnumber(L,OsEng.interactionHandler().deltaTime());
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*/return 1;
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}
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/**
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* \ingroup LuaScripts
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* distance(double, double):
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* Change distance to origin
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*/
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int distance(lua_State* L) {
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/*
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int nArguments = lua_gettop(L);
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if (nArguments != 2)
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return luaL_error(L, "Expected %i arguments, got %i", 2, nArguments);
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double d1 = luaL_checknumber(L, -2);
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double d2 = luaL_checknumber(L, -1);
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PowerScaledScalar dist(static_cast<float>(d1), static_cast<float>(d2));
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OsEng.interactionHandler().distanceDelta(dist);
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*/
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* setInteractionSensitivity(double):
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* Changes the global interaction sensitivity to the passed value
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*/
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int setInteractionSensitivity(lua_State* L) {
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int nArguments = lua_gettop(L);
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if (nArguments != 1)
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return luaL_error(L, "Expected %i arguments, got %i", 1, nArguments);
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float sensitivity = static_cast<float>(luaL_checknumber(L, -1));
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//OsEng.interactionHandler().setInteractionSensitivity(sensitivity);
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* interactionSensitivity():
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* Returns the current, global interaction sensitivity
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*/
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int interactionSensitivity(lua_State* L) {
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//float sensitivity = OsEng.interactionHandler().interactionSensitivity();
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//lua_pushnumber(L, sensitivity);
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return 1;
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}
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/**
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* \ingroup LuaScripts
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* setInvertRoll(bool):
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* Determines if the roll movement is inverted
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*/
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int setInvertRoll(lua_State* L) {
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int nArguments = lua_gettop(L);
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if (nArguments != 1)
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return luaL_error(L, "Expected %i arguments, got %i", 1, nArguments);
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bool invert = lua_toboolean(L, -1) == 1;
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//OsEng.interactionHandler().setInvertRoll(invert);
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* invertRoll():
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* Returns the current setting for inversion of roll movement
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*/
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int invertRoll(lua_State* L) {
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//bool invert = OsEng.interactionHandler().invertRoll();
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//lua_pushboolean(L, invert);
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return 1;
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}
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/**
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* \ingroup LuaScripts
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* setInvertRotation(bool):
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* Determines if the rotation movement is inverted
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*/
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int setInvertRotation(lua_State* L) {
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int nArguments = lua_gettop(L);
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if (nArguments != 1)
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return luaL_error(L, "Expected %i arguments, got %i", 1, nArguments);
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bool invert = lua_toboolean(L, -1) == 1;
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//OsEng.interactionHandler().setInvertRotation(invert);
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* invertRotation():
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* Returns the current setting for inversion of rotation movement
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*/
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int invertRotation(lua_State* L) {
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//bool invert = OsEng.interactionHandler().invertRotation();
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//lua_pushboolean(L, invert);
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return 1;
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}
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#endif USE_OLD_INTERACTIONHANDLER
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} // namespace luascriptfunctions
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} // namespace openspace
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@@ -58,6 +58,7 @@ LuaConsole::LuaConsole()
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, _filename("")
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, _autoCompleteInfo({NoAutoComplete, false, ""})
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, _isVisible(false)
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, _remoteScripting(true)
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{
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// _commands.push_back("");
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// _activeCommand = _commands.size() - 1;
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@@ -89,6 +90,13 @@ void LuaConsole::initialize() {
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}
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_commands.push_back("");
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_activeCommand = _commands.size() - 1;
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OsEng.parallelConnection().connectionEvent()->subscribe("luaConsole",
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"statusChanged", [this]() {
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network::Status status = OsEng.parallelConnection().status();
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parallelConnectionChanged(status);
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});
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}
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void LuaConsole::deinitialize() {
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@@ -102,6 +110,8 @@ void LuaConsole::deinitialize() {
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file.write(s.c_str(), length);
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}
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}
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OsEng.parallelConnection().connectionEvent()->unsubscribe("luaConsole");
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}
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void LuaConsole::keyboardCallback(Key key, KeyModifier modifier, KeyAction action) {
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@@ -169,7 +179,8 @@ void LuaConsole::keyboardCallback(Key key, KeyModifier modifier, KeyAction actio
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else {
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std::string cmd = _commands.at(_activeCommand);
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if (cmd != "") {
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OsEng.scriptEngine().queueScript(cmd);
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OsEng.scriptEngine().queueScript(cmd,
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_remoteScripting ? scripting::ScriptEngine::RemoteScripting::Yes : scripting::ScriptEngine::RemoteScripting::No);
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// Only add the current command to the history if it hasn't been
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// executed before. We don't want two of the same commands in a row
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@@ -309,13 +320,28 @@ void LuaConsole::render() {
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startY = startY - font_size * 15.0f * 2.0f;
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const glm::vec4 red(1, 0, 0, 1);
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const glm::vec4 lightBlue(0.4, 0.4, 1, 1);
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const glm::vec4 green(0, 1, 0, 1);
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const glm::vec4 white(1, 1, 1, 1);
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std::shared_ptr<ghoul::fontrendering::Font> font = OsEng.fontManager().font("Mono", font_size);
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using ghoul::fontrendering::RenderFont;
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RenderFont(*font, glm::vec2(15.f, startY), red, "$");
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if (_remoteScripting) {
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int nClients = OsEng.parallelConnection().nConnections() - 1;
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if (nClients == 1) {
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RenderFont(*font, glm::vec2(15.f, startY + 20.0f), red, "Broadcasting script to 1 client");
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} else {
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RenderFont(*font, glm::vec2(15.f, startY + 20.0f), red, ("Broadcasting script to " + std::to_string(nClients) + " clients").c_str());
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}
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RenderFont(*font, glm::vec2(15.f, startY), red, "$");
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}
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else {
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if (OsEng.parallelConnection().isHost()) {
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RenderFont(*font, glm::vec2(15.f, startY + 20.0f), lightBlue, "Local script execution");
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}
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RenderFont(*font, glm::vec2(15.f, startY), lightBlue, "$");
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}
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RenderFont(*font, glm::vec2(15.f + font_size, startY), white, "%s", _commands.at(_activeCommand).c_str());
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size_t n = std::count(_commands.at(_activeCommand).begin(), _commands.at(_activeCommand).begin() + _inputPosition, '\n');
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@@ -390,10 +416,24 @@ void LuaConsole::setVisible(bool visible) {
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_isVisible = visible;
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}
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void LuaConsole::toggleVisibility() {
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_isVisible = !_isVisible;
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void LuaConsole::toggleMode() {
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if (_isVisible) {
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if (_remoteScripting) {
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_remoteScripting = false;
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} else {
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_isVisible = false;
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}
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} else {
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_remoteScripting = OsEng.parallelConnection().isHost();
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_isVisible = true;
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}
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}
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void LuaConsole::parallelConnectionChanged(const network::Status& status) {
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_remoteScripting = status == network::Status::Host;
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}
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scripting::LuaLibrary LuaConsole::luaLibrary() {
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return {
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"console",
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@@ -64,7 +64,7 @@ int toggle(lua_State* L) {
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if (nArguments != 0)
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return luaL_error(L, "Expected %i arguments, got %i", 0, nArguments);
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OsEng.console().toggleVisibility();
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OsEng.console().toggleMode();
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return 0;
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}
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