Make performance widget graphs fill from right to left instead of circular

This commit is contained in:
Alexander Bock
2016-06-07 11:16:27 +02:00
parent 55456ae272
commit 146b71e129
4 changed files with 32 additions and 19 deletions
@@ -43,10 +43,6 @@ struct PerformanceLayout {
float renderTime[NumberValues];
float updateRenderable[NumberValues];
float updateEphemeris[NumberValues];
int32_t currentRenderTime;
int32_t currentUpdateRenderable;
int32_t currentUpdateEphemeris;
};
SceneGraphPerformanceLayout sceneGraphEntries[MaxValues];
int16_t nScaleGraphEntries;
@@ -54,7 +50,6 @@ struct PerformanceLayout {
struct FunctionPerformanceLayout {
char name[LengthName];
float time[NumberValues];
int32_t currentTime;
};
FunctionPerformanceLayout functionEntries[MaxValues];
int16_t nFunctionEntries;