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Cleanup of mouse interaction
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@@ -58,7 +58,11 @@ public:
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// Mouse interaction
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bool checkMouseIntersection(glm::vec2 mousePosition);
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glm::vec2 selectedScreenSpacePosition();
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bool isSelectedBrowser();
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bool isBrowserSelected();
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bool isTargetSelected();
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void fineTuneTarget(const glm::vec2& start, const glm::vec2& translation);
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void translateSelected(const glm::vec2& start, const glm::vec2& translation);
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void resizeBrowser(const glm::vec2& start, const glm::vec2& translation);
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// Browser
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void sendIdToBrowser();
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@@ -71,6 +75,7 @@ public:
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// Boolean functions
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bool hasFinishedFading(float goalState) const;
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bool isOnResizeArea(glm::vec2 mouseScreenSpaceCoords);
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bool isEnabled() const;
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bool isLocked() const;
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@@ -47,12 +47,8 @@ namespace openspace {
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// Interaction. Resize
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void saveResizeStartSize();
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// Mouse interaction with the browser. Returns 1 or -1 at the coordinate in
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// image if the mouse is on a side of the browser
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// __1__
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// y| -1 |_____|1
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// |__x -1
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glm::ivec2 isOnResizeArea(glm::vec2 screenSpaceCoord);
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bool isOnResizeArea(glm::vec2 screenSpaceCoord);
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void resize(const glm::vec2& start, const glm::vec2& mouseDrag);
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glm::dvec2 fineTuneVector(glm::dvec2 drag);
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void setIdInBrowser();
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@@ -69,13 +65,15 @@ namespace openspace {
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bool _isSyncedWithWwt{ false };
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bool _isFovAnimated{ false };
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// Animation of browser
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// Animation of fieldOfView
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float _endVfov{ 0.f };
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// Resizing of browser
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glm::vec2 _originalDimensions;
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// Resizing
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float _originalScale;
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float _resizeAreaPercentage{ 0.1f };
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glm::vec2 _originalDimensions;
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glm::vec2 _originalScreenSpaceSize;
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glm::ivec2 _resizeDirection;
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// Time variables
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// For capping the calls onchange properties from scrolling
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