Change engine to also call deinitializeGL for all screenspacerenderables

This commit is contained in:
sylvass
2021-11-23 09:48:33 -05:00
parent 27d68556ec
commit 1705fe41fe
+1
View File
@@ -1210,6 +1210,7 @@ void RenderEngine::removeScreenSpaceRenderable(ScreenSpaceRenderable* s) {
);
if (it != global::screenSpaceRenderables->end()) {
s->deinitializeGL();
s->deinitialize();
global::screenSpaceRootPropertyOwner->removePropertySubOwner(s);