Removed unsused TMOs. Removed unused sliders and adjusted to default position others.

This commit is contained in:
Jonathas Costa
2019-08-15 14:23:14 -04:00
parent 188dffc63c
commit 17d43d4c93
60 changed files with 43 additions and 12329 deletions

View File

@@ -128,23 +128,17 @@ public:
void updateRaycastData();
void updateDeferredcastData();
void updateHDRAndFiltering();
void updateMSAASamplingPattern();
void setResolution(glm::ivec2 res) override;
void setNAaSamples(int nAaSamples) override;
void setHDRExposure(float hdrExposure) override;
void setGamma(float gamma) override;
void setMaxWhite(float maxWhite) override;
void setToneMapOperator(int tmOp) override;
void setHue(float hue) override;
void setValue(float value) override;
void setSaturation(float sat) override;
void setLightness(float lightness) override;
void setColorSpace(unsigned int colorspace) override;
int nAaSamples() const override;
const std::vector<double>& mSSAPattern() const override;
void update() override;
void performRaycasterTasks(const std::vector<RaycasterTask>& tasks);
void performDeferredTasks(const std::vector<DeferredcasterTask>& tasks);
@@ -181,8 +175,7 @@ private:
UniformCache(mainColorTexture, blackoutFactor, nAaSamples) _uniformCache;
UniformCache(hdrFeedingTexture, blackoutFactor, hdrExposure, gamma,
toneMapOperator, maxWhite, Hue, Saturation, Value,
Lightness, colorSpace, nAaSamples) _hdrUniformCache;
Hue, Saturation, Value, nAaSamples) _hdrUniformCache;
GLint _defaultFBO;
GLuint _screenQuad;
@@ -204,20 +197,14 @@ private:
glm::ivec2 _resolution = glm::ivec2(0);
int _nAaSamples;
float _hdrExposure = 3.7f;
float _gamma = 0.95f;
float _maxWhite = 5.0f;
int _toneMapOperator = 8;
bool _histogramEnabled = false;
float _hue = 1.f;
float _saturation = 1.2f;
float _saturation = 1.f;
float _value = 1.f;
float _lightness = 1.1f;
unsigned int _colorSpace = 1;
std::vector<double> _mSAAPattern;
std::vector<float> _histoPoints;
ghoul::Dictionary _rendererData;
};