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https://github.com/OpenSpace/OpenSpace.git
synced 2026-02-27 07:18:57 -06:00
Removed unsused TMOs. Removed unused sliders and adjusted to default position others.
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@@ -128,23 +128,17 @@ public:
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void updateRaycastData();
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void updateDeferredcastData();
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void updateHDRAndFiltering();
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void updateMSAASamplingPattern();
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void setResolution(glm::ivec2 res) override;
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void setNAaSamples(int nAaSamples) override;
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void setHDRExposure(float hdrExposure) override;
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void setGamma(float gamma) override;
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void setMaxWhite(float maxWhite) override;
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void setToneMapOperator(int tmOp) override;
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void setHue(float hue) override;
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void setValue(float value) override;
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void setSaturation(float sat) override;
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void setLightness(float lightness) override;
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void setColorSpace(unsigned int colorspace) override;
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int nAaSamples() const override;
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const std::vector<double>& mSSAPattern() const override;
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void update() override;
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void performRaycasterTasks(const std::vector<RaycasterTask>& tasks);
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void performDeferredTasks(const std::vector<DeferredcasterTask>& tasks);
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@@ -181,8 +175,7 @@ private:
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UniformCache(mainColorTexture, blackoutFactor, nAaSamples) _uniformCache;
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UniformCache(hdrFeedingTexture, blackoutFactor, hdrExposure, gamma,
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toneMapOperator, maxWhite, Hue, Saturation, Value,
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Lightness, colorSpace, nAaSamples) _hdrUniformCache;
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Hue, Saturation, Value, nAaSamples) _hdrUniformCache;
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GLint _defaultFBO;
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GLuint _screenQuad;
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@@ -204,20 +197,14 @@ private:
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glm::ivec2 _resolution = glm::ivec2(0);
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int _nAaSamples;
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float _hdrExposure = 3.7f;
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float _gamma = 0.95f;
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float _maxWhite = 5.0f;
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int _toneMapOperator = 8;
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bool _histogramEnabled = false;
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float _hue = 1.f;
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float _saturation = 1.2f;
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float _saturation = 1.f;
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float _value = 1.f;
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float _lightness = 1.1f;
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unsigned int _colorSpace = 1;
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std::vector<double> _mSAAPattern;
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std::vector<float> _histoPoints;
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ghoul::Dictionary _rendererData;
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};
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