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Merge branch 'develop' into feature/milkyway
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@@ -65,6 +65,7 @@ private:
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ghoul::opengl::ProgramObject* _programObject;
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ghoul::opengl::Texture* _texture;
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planetgeometry::PlanetGeometry* _geometry;
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properties::BoolProperty _performShading;
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glm::dmat3 _stateMatrix;
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@@ -65,6 +65,7 @@ private:
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Origin _origin;
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ghoul::opengl::ProgramObject* _shader;
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bool _programIsDirty;
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ghoul::opengl::Texture* _texture;
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GLuint _quad;
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GLuint _vertexPositionBuffer;
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@@ -29,6 +29,8 @@
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/vectorproperty.h>
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#include <ghoul/opengl/ghoul_gl.h>
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namespace ghoul {
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namespace opengl {
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class ProgramObject;
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