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Initial commit of constallation bounds
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __RENDERABLECONSTELLATIONBOUNDS_H__
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#define __RENDERABLECONSTELLATIONBOUNDS_H__
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#include <openspace/rendering/renderable.h>
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#include <ghoul/opengl/programobject.h>
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namespace openspace {
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class RenderableConstellationBounds : public Renderable {
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public:
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RenderableConstellationBounds(const ghoul::Dictionary& dictionary);
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bool initialize() override;
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bool deinitialize() override;
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bool isReady() const override;
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void render(const RenderData& data) override;
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void update(const UpdateData& data) override;
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private:
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std::string _filename;
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ghoul::opengl::ProgramObject* _program;
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bool _programIsDirty;
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std::vector<float> _data;
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GLuint _vao;
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GLuint _vbo;
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};
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} // namespace openspace
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#endif // __RENDERABLECONSTELLATIONBOUNDS_H__
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//#ifndef __RENDERABLESTARS_H__
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//#define __RENDERABLESTARS_H__
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//
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//#include <openspace/rendering/renderable.h>
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//#include <openspace/properties/stringproperty.h>
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//#include <openspace/properties/optionproperty.h>
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//
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//#include <ghoul/opengl/programobject.h>
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//#include <ghoul/opengl/texture.h>
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//
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//namespace openspace {
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//
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//class RenderableStars : public Renderable {
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//public:
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// RenderableStars(const ghoul::Dictionary& dictionary);
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//
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// bool initialize() override;
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// bool deinitialize() override;
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//
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// bool isReady() const override;
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//
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// void render(const RenderData& data) override;
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// void update(const UpdateData& data) override;
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//
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//private:
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// enum ColorOption {
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// Color = 0,
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// Velocity = 1,
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// Speed = 2
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// };
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//
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// void createDataSlice(ColorOption option);
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//
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// bool loadData();
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// bool readSpeckFile();
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// bool loadCachedFile(const std::string& file);
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// bool saveCachedFile(const std::string& file) const;
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//
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// properties::StringProperty _colorTexturePath;
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// ghoul::opengl::Texture* _texture;
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// bool _textureIsDirty;
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//
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// properties::OptionProperty _colorOption;
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// bool _dataIsDirty;
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//
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// properties::FloatProperty _spriteSize;
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//
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// ghoul::opengl::ProgramObject* _program;
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// bool _programIsDirty;
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//
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// std::string _speckFile;
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//
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// std::vector<float> _slicedData;
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// std::vector<float> _fullData;
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// int _nValuesPerStar;
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//
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// GLuint _vao;
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// GLuint _vbo;
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//};
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//
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//} // namespace openspace
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//
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//#endif // __RENDERABLESTARS_H__
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