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Fixed profile parser so it gets the profile input file first
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@@ -464,10 +464,11 @@ parsingSections = {
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{section = "MarkNodes", func = parseMarkNodes}
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}
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profileFilename = openspace.profile.getFilename()
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profilePath = openspace.profile.getPath()
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profilePathIn = openspace.profile.getProfileInputPath()
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scenePathOut = openspace.profile.getSceneOutputPath()
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assetOut = profilePath..".scene"
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profileIn = profilePathIn..".profile"
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assetOut = scenePathOut..".scene"
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local resultTable = parseProfile(profilePath)
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local resultTable = parseProfile(profileIn)
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generateAsset(resultTable, assetOut)
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