Add Lua functions to load and unload SpiceKernels

This commit is contained in:
Alexander Bock
2016-07-18 14:41:27 +02:00
parent f7f8f279de
commit 1b7ede6d5c
4 changed files with 119 additions and 1 deletions

View File

@@ -382,6 +382,7 @@ bool OpenSpaceEngine::initialize() {
// Register Lua script functions
LDEBUG("Registering Lua libraries");
_scriptEngine->addLibrary(OpenSpaceEngine::luaLibrary());
_scriptEngine->addLibrary(SpiceManager::luaLibrary());
_scriptEngine->addLibrary(RenderEngine::luaLibrary());
_scriptEngine->addLibrary(Scene::luaLibrary());
_scriptEngine->addLibrary(Time::luaLibrary());