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Remove unused shaders
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@@ -55,6 +55,7 @@ public:
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private:
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void parallelConnectionChanged(const ParallelConnection::Status& status);
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void addToCommand(std::string c);
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std::string sanitizeInput(std::string str);
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@@ -68,7 +69,6 @@ private:
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properties::Vec4Property _historyTextColor;
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properties::IntProperty _historyLength;
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size_t _inputPosition;
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std::vector<std::string> _commandsHistory;
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size_t _activeCommand;
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