Render trails last

This commit is contained in:
Emil Axelsson
2019-08-13 11:57:08 +02:00
parent 904811f60d
commit 1cba7e1d88
3 changed files with 3 additions and 3 deletions

View File

@@ -179,7 +179,7 @@ RenderableTrail::RenderableTrail(const ghoul::Dictionary& dictionary)
)
{
setRenderBin(RenderBin::Transparent);
setRenderBin(RenderBin::Overlay);
addProperty(_opacity);
_translation = Translation::createFromDictionary(

View File

@@ -192,7 +192,7 @@ RenderableTrailOrbit::RenderableTrailOrbit(const ghoul::Dictionary& dictionary)
}
}
else {
setRenderBin(Renderable::RenderBin::Transparent);
setRenderBin(Renderable::RenderBin::Overlay);
}
}

View File

@@ -1135,7 +1135,7 @@ void FramebufferRenderer::render(Scene* scene, Camera* camera, float blackoutFac
}
glDrawBuffers(3, ColorAttachment012Array);
glEnablei(GL_BLEND, 0);
data.renderBinMask = static_cast<int>(Renderable::RenderBin::Overlay);
scene->render(data, tasks);