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Make sure RenderBin is set before render function is called
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@@ -120,6 +120,7 @@ private:
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GLuint _framebuffer = 0;
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GLuint _quadVao = 0;
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GLuint _quadVbo = 0;
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bool _shouldRenderTwice = false;
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// Opacity program
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ghoul::opengl::ProgramObject* _quadProgram = nullptr;
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