Added direction to fl-shader, to be able to have different directions in field lines

This commit is contained in:
Kollberg
2019-06-26 08:58:20 -04:00
parent de55212c8d
commit 1dbb0b5b29
17 changed files with 285 additions and 44 deletions

View File

@@ -857,6 +857,7 @@ void RenderableFieldlinesSequence::extractTriggerTimesFromFileNames() {
const double triggerTime = Time::convertTime(timeString);
_startTimes.push_back(triggerTime);
}
}
void RenderableFieldlinesSequence::addStateToSequence(FieldlinesState& state) {