Rename Lua functions to preInitialization and postInitialization

Apply change to all scene files in the repository
Remove default_settings and default_startup as their functoins have moved into the scene file
This commit is contained in:
Alexander Bock
2016-04-30 14:18:08 +02:00
parent b4fa20bfaa
commit 20532d704f
10 changed files with 211 additions and 109 deletions

View File

@@ -104,7 +104,7 @@ public:
void enableBarrier();
void disableBarrier();
void runSettingsScripts(const std::string& sceneDescription);
void runPostInitializationScripts(const std::string& sceneDescription);
private:
OpenSpaceEngine(std::string programName, std::unique_ptr<WindowWrapper> windowWrapper);
@@ -115,7 +115,7 @@ private:
bool loadSpiceKernels();
void loadFonts();
void runScripts(const ghoul::Dictionary& scripts);
void runStartupScripts(const std::string& sceneDescription);
void runPreInitializationScripts(const std::string& sceneDescription);
void configureLogging();
// Components