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Rename Lua functions to preInitialization and postInitialization
Apply change to all scene files in the repository Remove default_settings and default_startup as their functoins have moved into the scene file
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@@ -104,7 +104,7 @@ public:
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void enableBarrier();
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void disableBarrier();
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void runSettingsScripts(const std::string& sceneDescription);
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void runPostInitializationScripts(const std::string& sceneDescription);
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private:
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OpenSpaceEngine(std::string programName, std::unique_ptr<WindowWrapper> windowWrapper);
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@@ -115,7 +115,7 @@ private:
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bool loadSpiceKernels();
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void loadFonts();
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void runScripts(const ghoul::Dictionary& scripts);
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void runStartupScripts(const std::string& sceneDescription);
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void runPreInitializationScripts(const std::string& sceneDescription);
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void configureLogging();
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// Components
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