Added class PlanetMesh and rendering it through Planet.

This commit is contained in:
Karl Bladin
2016-04-01 11:54:30 -04:00
12 changed files with 487 additions and 11 deletions
+1
View File
@@ -55,6 +55,7 @@ public:
static Renderable* createFromDictionary(const ghoul::Dictionary& dictionary);
// constructors & destructor
Renderable();
Renderable(const ghoul::Dictionary& dictionary);
virtual ~Renderable();
@@ -44,6 +44,7 @@ public:
const glm::vec2& vec2() const;
float lengthf() const;
double lengthd() const;
// operator overloading
PowerScaledScalar& operator=(const PowerScaledScalar& rhs);
+4
View File
@@ -26,13 +26,17 @@ include(${OPENSPACE_CMAKE_EXT_DIR}/module_definition.cmake)
set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/planet.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/distanceswitch.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/geometry.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/planetmesh.h
)
source_group("Header Files" FILES ${HEADER_FILES})
set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/planet.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/distanceswitch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/geometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/planetmesh.cpp
)
source_group("Source Files" FILES ${SOURCE_FILES})
@@ -25,6 +25,8 @@
#include <modules/planetbrowsing/planetbrowsingmodule.h>
#include <modules/planetbrowsing/rendering/planet.h>
#include <modules/planetbrowsing/rendering/distanceswitch.h>
#include <modules/planetbrowsing/rendering/planetmesh.h>
#include <openspace/rendering/renderable.h>
#include <openspace/util/factorymanager.h>
@@ -61,7 +63,8 @@ void PlanetBrowsingModule::internalInitialize() {
ghoul_assert(fRenderable, "Renderable factory was not created");
fRenderable->registerClass<Planet>("Planet");
fRenderable->registerClass<PlanetMesh>("PlanetMesh");
fRenderable->registerClass<DistanceSwitch>("DistanceSwitch");
}
} // namespace openspace
@@ -0,0 +1,91 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
// open space includes
#include <modules/planetbrowsing/rendering/distanceswitch.h>
namespace {
const std::string _loggerCat = "DistanceSwitch";
}
namespace openspace {
DistanceSwitch::DistanceSwitch(){
}
DistanceSwitch::~DistanceSwitch() {
}
bool DistanceSwitch::initialize() {
return true;
}
bool DistanceSwitch::deinitialize() {
return true;
}
bool DistanceSwitch::isReady() const {
return true;
}
void DistanceSwitch::render(const RenderData& data) {
if (_maxDistances.size() == 0) {
return;
}
pss pssDistanceToCamera = (data.camera.position() - data.position).length();
double distanceToCamera = pssDistanceToCamera.lengthd();
if (distanceToCamera > _maxDistances.back()) {
return;
}
// linear search through nodes to find which Renderable to render
for (int i = 0; i < _renderables.size(); ++i) {
if (distanceToCamera < _maxDistances[i]) {
_renderables[i]->render(data);
return;
}
}
}
void DistanceSwitch::update(const UpdateData& data) {
}
void DistanceSwitch::addSwitchValue(std::shared_ptr<Renderable> renderable, double maxDistance) {
if (_maxDistances.size() > 0) {
ghoul_assert(maxDistance > _maxDistances.back(),
"Renderables must be inserted in ascending order wrt distance");
}
_renderables.push_back(renderable);
_maxDistances.push_back(maxDistance);
}
} // namespace openspace
@@ -0,0 +1,75 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __DISTANCESWITCH_H__
#define __DISTANCESWITCH_H__
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/util/updatestructures.h>
#include <openspace/util/powerscaledcoordinate.h>
#include <openspace/util/powerscaledscalar.h>
#include <vector>
namespace openspace {
/**
Selects a specific Renderable to be used for rendering, based on distance to the
camera
*/
class DistanceSwitch : public Renderable {
public:
DistanceSwitch();
~DistanceSwitch();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
/**
Picks the first Renderable with the associated maxDistance greater than the
current distance to the camera
*/
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
/**
Adds a new renderable (first argument) which may be rendered only if the distance
to the camera is less than maxDistance (second argument)
*/
void addSwitchValue(std::shared_ptr<Renderable> renderable, double maxDistance);
private:
std::vector<std::shared_ptr<Renderable>> _renderables;
std::vector <double> _maxDistances;
};
} // openspace
#endif //__DISTANCESWITCH_H__
+21 -6
View File
@@ -24,6 +24,8 @@
#include <modules/planetbrowsing/rendering/planet.h>
#include <modules/planetbrowsing/rendering/planetmesh.h>
// open space includes
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
@@ -49,8 +51,9 @@ namespace {
namespace openspace {
Planet::Planet(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _programObject(nullptr)
: DistanceSwitch()
//, _programObject(nullptr)
, _planetMesh(dictionary)
, _rotation("rotation", "Rotation", 0, 0, 360)
{
std::string name;
@@ -71,7 +74,10 @@ namespace openspace {
// Mainly for debugging purposes @AA
addProperty(_rotation);
//addSwitchValue(std::shared_ptr<PlanetMesh>(new PlanetMesh(dictionary)), 10000000);
/*
// Create a simple triangle for testing the geometry
std::vector<unsigned int> triangleElements;
std::vector<glm::vec4> trianglePositions;
@@ -92,6 +98,7 @@ namespace openspace {
_testGeometry->setPositionData(trianglePositions);
_testGeometry->initialize();
*/
}
@@ -99,6 +106,7 @@ namespace openspace {
}
bool Planet::initialize() {
/*
RenderEngine& renderEngine = OsEng.renderEngine();
if (_programObject == nullptr) {
// Night texture program
@@ -111,28 +119,32 @@ namespace openspace {
using IgnoreError = ghoul::opengl::ProgramObject::IgnoreError;
_programObject->setIgnoreSubroutineUniformLocationError(IgnoreError::Yes);
*/
_planetMesh.initialize();
return isReady();
}
bool Planet::deinitialize() {
/*
RenderEngine& renderEngine = OsEng.renderEngine();
if (_programObject) {
renderEngine.removeRenderProgram(_programObject);
_programObject = nullptr;
}
*/
_planetMesh.deinitialize();
return true;
}
bool Planet::isReady() const {
bool ready = true;
ready &= (_programObject != nullptr);
//ready &= (_programObject != nullptr);
return ready;
}
void Planet::render(const RenderData& data)
{
/*
// activate shader
_programObject->activate();
@@ -174,9 +186,12 @@ namespace openspace {
// disable shader
_programObject->deactivate();
*/
_planetMesh.render(data);
}
void Planet::update(const UpdateData& data) {
_planetMesh.update(data);
// set spice-orientation in accordance to timestamp
_stateMatrix = SpiceManager::ref().positionTransformMatrix(_frame, "GALACTIC", data.time);
_time = data.time;
+9 -4
View File
@@ -32,17 +32,20 @@
#include <openspace/util/updatestructures.h>
#include <modules/planetbrowsing/rendering/geometry.h>
#include <modules/planetbrowsing/rendering/distanceswitch.h>
#include <modules/planetbrowsing/rendering/planetmesh.h>
// ghoul includes
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
class Planet : public Renderable {
class Planet : public DistanceSwitch {
public:
Planet(const ghoul::Dictionary& dictionary);
~Planet();
@@ -55,9 +58,11 @@ public:
void update(const UpdateData& data) override;
private:
std::unique_ptr<ghoul::opengl::ProgramObject> _programObject;
//std::unique_ptr<ghoul::opengl::ProgramObject> _programObject;
std::unique_ptr<Geometry> _testGeometry;
//std::unique_ptr<Geometry> _testGeometry;
PlanetMesh _planetMesh;
properties::IntProperty _rotation;
@@ -0,0 +1,191 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/planetbrowsing/rendering/planetmesh.h>
// open space includes
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/scene/scenegraphnode.h>
// ghoul includes
#include <ghoul/misc/assert.h>
#define _USE_MATH_DEFINES
#include <math.h>
namespace {
const std::string _loggerCat = "PlanetMesh";
const std::string keyFrame = "Frame";
const std::string keyGeometry = "Geometry";
const std::string keyShading = "PerformShading";
const std::string keyBody = "Body";
}
namespace openspace {
PlanetMesh::PlanetMesh(const ghoul::Dictionary& dictionary)
: DistanceSwitch()
, _programObject(nullptr)
, _rotation("rotation", "Rotation", 0, 0, 360)
{
std::string name;
bool success = dictionary.getValue(SceneGraphNode::KeyName, name);
ghoul_assert(success,
"Planet need the '" << SceneGraphNode::KeyName << "' be specified");
//std::string path;
//success = dictionary.getValue(constants::scenegraph::keyPathModule, path);
//ghoul_assert(success,
// "RenderablePlanet need the '"<<constants::scenegraph::keyPathModule<<"' be specified");
dictionary.getValue(keyFrame, _frame);
dictionary.getValue(keyBody, _target);
if (_target != "")
setBody(_target);
// Mainly for debugging purposes @AA
addProperty(_rotation);
//addSwitchValue(std::shared_ptr<PlanetMesh>(new PlanetMesh(dictionary)), 10000000);
// Create a simple triangle for testing the geometry
std::vector<unsigned int> triangleElements;
std::vector<glm::vec4> trianglePositions;
trianglePositions.push_back(glm::vec4(0, 0, 0, 1));
trianglePositions.push_back(glm::vec4(10000000, 0, 0, 1));
trianglePositions.push_back(glm::vec4(10000000, 10000000, 0, 1));
triangleElements.push_back(0);
triangleElements.push_back(1);
triangleElements.push_back(2);
_testGeometry = std::unique_ptr<Geometry>(new Geometry(
triangleElements,
Geometry::Positions::Yes,
Geometry::Textures::No,
Geometry::Normals::No));
_testGeometry->setPositionData(trianglePositions);
_testGeometry->initialize();
}
PlanetMesh::~PlanetMesh() {
}
bool PlanetMesh::initialize() {
RenderEngine& renderEngine = OsEng.renderEngine();
if (_programObject == nullptr) {
// Night texture program
_programObject = renderEngine.buildRenderProgram(
"simpleTextureProgram",
"${MODULE_PLANETBROWSING}/shaders/simple_vs.glsl",
"${MODULE_PLANETBROWSING}/shaders/simple_fs.glsl");
if (!_programObject) return false;
}
using IgnoreError = ghoul::opengl::ProgramObject::IgnoreError;
_programObject->setIgnoreSubroutineUniformLocationError(IgnoreError::Yes);
return isReady();
}
bool PlanetMesh::deinitialize() {
RenderEngine& renderEngine = OsEng.renderEngine();
if (_programObject) {
renderEngine.removeRenderProgram(_programObject);
_programObject = nullptr;
}
return true;
}
bool PlanetMesh::isReady() const {
bool ready = true;
//ready &= (_programObject != nullptr);
return ready;
}
void PlanetMesh::render(const RenderData& data)
{
// activate shader
_programObject->activate();
// scale the planet to appropriate size since the planet is a unit sphere. Ehm no?
glm::mat4 transform = glm::mat4(1);
//earth needs to be rotated for that to work.
glm::mat4 rot = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(1, 0, 0));
glm::mat4 roty = glm::rotate(transform, static_cast<float>(M_PI_2), glm::vec3(0, -1, 0));
glm::mat4 rotProp = glm::rotate(transform, glm::radians(static_cast<float>(_rotation)), glm::vec3(0, 1, 0));
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
transform[i][j] = static_cast<float>(_stateMatrix[i][j]);
}
}
transform = transform * rot * roty * rotProp;
//glm::mat4 modelview = data.camera.viewMatrix()*data.camera.modelMatrix();
//glm::vec3 camSpaceEye = (-(modelview*data.position.vec4())).xyz;
double lt;
glm::dvec3 p =
SpiceManager::ref().targetPosition("SUN", _target, "GALACTIC", {}, _time, lt);
psc sun_pos = PowerScaledCoordinate::CreatePowerScaledCoordinate(p.x, p.y, p.z);
// setup the data to the shader
// _programObject->setUniform("camdir", camSpaceEye);
_programObject->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_programObject->setUniform("ModelTransform", transform);
setPscUniforms(_programObject.get(), &data.camera, data.position);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
// render
_testGeometry->render();
// disable shader
_programObject->deactivate();
}
void PlanetMesh::update(const UpdateData& data) {
// set spice-orientation in accordance to timestamp
_stateMatrix = SpiceManager::ref().positionTransformMatrix(_frame, "GALACTIC", data.time);
_time = data.time;
}
} // namespace openspace
@@ -0,0 +1,75 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __PLANETMESH_H__
#define __PLANETMESH_H__
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/util/updatestructures.h>
#include <modules/planetbrowsing/rendering/geometry.h>
#include <modules/planetbrowsing/rendering/distanceswitch.h>
#include <modules/planetbrowsing/rendering/planetmesh.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
class PlanetMesh : public DistanceSwitch {
public:
PlanetMesh(const ghoul::Dictionary& dictionary);
~PlanetMesh();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
private:
std::unique_ptr<ghoul::opengl::ProgramObject> _programObject;
std::unique_ptr<Geometry> _testGeometry;
properties::IntProperty _rotation;
glm::dmat3 _stateMatrix;
std::string _frame;
std::string _target;
double _time;
};
} // namespace openspace
#endif // __PLANETMESH_H__
+11
View File
@@ -69,6 +69,17 @@ Renderable* Renderable::createFromDictionary(const ghoul::Dictionary& dictionary
return result;
}
Renderable::Renderable()
: _enabled("enabled", "Is Enabled", true)
, _startTime("")
, _endTime("")
, _targetBody("")
, _hasBody(false)
, _hasTimeInterval(false)
{
}
Renderable::Renderable(const ghoul::Dictionary& dictionary)
: _enabled("enabled", "Is Enabled", true)
, _startTime("")
+4
View File
@@ -76,6 +76,10 @@ float PowerScaledScalar::lengthf() const {
return static_cast<float>(_data[0] * pow(k,_data[1]));
}
double PowerScaledScalar::lengthd() const {
return static_cast<double>(_data[0]) * pow(k, static_cast<double>(_data[1]));
}
PowerScaledScalar& PowerScaledScalar::operator=(const PowerScaledScalar &rhs) {
if (this != &rhs){
this->_data = rhs._data;