mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-03-12 16:28:36 -05:00
Profile file handler in progress
This commit is contained in:
@@ -91,6 +91,7 @@ struct Configuration {
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glm::dvec3 screenSpaceRotation = glm::dvec3(0.0);
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glm::dvec3 masterRotation = glm::dvec3(0.0);
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bool isConsoleDisabled = false;
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bool usingProfile = false;
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std::map<std::string, ghoul::Dictionary> moduleConfigurations;
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@@ -65,6 +65,7 @@ namespace scripting {
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class ScriptEngine;
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class ScriptScheduler;
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} // namespace scripting
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class Profile;
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namespace global {
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@@ -100,6 +101,7 @@ properties::PropertyOwner& gRootPropertyOwner();
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properties::PropertyOwner& gScreenSpaceRootPropertyOwner();
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scripting::ScriptEngine& gScriptEngine();
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scripting::ScriptScheduler& gScriptScheduler();
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Profile& gProfile();
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} // namespace detail
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@@ -138,6 +140,7 @@ static properties::PropertyOwner& screenSpaceRootPropertyOwner =
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detail::gScreenSpaceRootPropertyOwner();
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static scripting::ScriptEngine& scriptEngine = detail::gScriptEngine();
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static scripting::ScriptScheduler& scriptScheduler = detail::gScriptScheduler();
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static Profile& profile = detail::gProfile();
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void initialize();
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void initializeGL();
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@@ -227,8 +227,9 @@ private:
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_onDependencyDeinitializationFunctionRefs;
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int _assetsTableRef;
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std::vector<std::string> profileAssetsAdded;
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std::vector<std::string> profileAssetsRemoved;
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std::vector<std::string> _profileAssetsRequired;
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std::vector<std::string> _profileAssetsRequested;
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std::vector<std::string> _profileAssetsRemoved;
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};
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} // namespace openspace
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66
include/openspace/scene/profile.h
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66
include/openspace/scene/profile.h
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@@ -0,0 +1,66 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2020 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___PROFILE___H__
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#define __OPENSPACE_CORE___PROFILE___H__
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#include <openspace/properties/propertyowner.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/scene/scenelicense.h>
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#include <ghoul/misc/easing.h>
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#include <ghoul/misc/exception.h>
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#include <mutex>
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#include <set>
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#include <unordered_map>
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#include <vector>
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namespace ghoul { class Dictionary; }
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namespace ghoul::opengl { class ProgramObject; }
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namespace openspace {
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namespace documentation { struct Documentation; }
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namespace scripting { struct LuaLibrary; }
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class Profile {
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public:
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Profile();
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void saveCurrentSettingsToProfile(std::string filename);
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/**
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* Returns the Lua library that contains all Lua functions available to provide
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* profile functionality.
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* \return The Lua library that contains all Lua functions available for profiles
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*/
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static scripting::LuaLibrary luaLibrary();
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private:
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___PROFILE___H__
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128
include/openspace/scene/profileFile.h
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128
include/openspace/scene/profileFile.h
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@@ -0,0 +1,128 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2020 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___PROFILEFILE___H__
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#define __OPENSPACE_CORE___PROFILEFILE___H__
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#include <openspace/properties/propertyowner.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/scene/scenelicense.h>
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#include <ghoul/misc/easing.h>
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#include <ghoul/misc/exception.h>
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#include <mutex>
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#include <set>
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#include <unordered_map>
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#include <vector>
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namespace ghoul { class Dictionary; }
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namespace ghoul::opengl { class ProgramObject; }
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namespace openspace {
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namespace documentation { struct Documentation; }
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namespace scripting { struct LuaLibrary; }
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class ProfileFile {
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public:
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ProfileFile(std::string filename);
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~ProfileFile();
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//Need a copy constructor here to do a deep copy
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void read();
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void write();
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void setFilename(std::string filename);
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//Methods for updating contents
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void updateTime();
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void updateCamera();
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void addModuleLine(std::string line);
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void addAssetLine(std::string line);
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void addPropertyLine(std::string line);
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void addKeybindingLine(std::string line);
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void addMarkNodesLine(std::string line);
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//Methods for getting contents of each section
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std::string time();
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std::string camera();
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std::vector<std::string> modules();
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std::vector<std::string> assets();
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std::vector<std::string> properties();
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std::vector<std::string> keybindings();
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std::vector<std::string> markNodes();
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private:
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void logError(std::string message);
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void clearAllFields();
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bool isBlank(std::string line);
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int splitByTab(std::string line, std::vector<std::string>& result);
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bool determineSection(std::string line);
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void parseCurrentSection(std::string line);
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void parseVersion(std::string line);
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void parseModule(std::string line);
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void parseAsset(std::string line);
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void parseProperty(std::string line);
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void parseKeybinding(std::string line);
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void parseTime(std::string line);
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void parseCamera(std::string line);
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void parseMarkNodes(std::string line);
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void verifyRequiredFields(std::string sectionName, std::vector<std::string> fields,
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std::vector<std::string> standard, unsigned int nFields);
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const int versionLinesExpected = 1;
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const int timeLinesExpected = 1;
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const int cameraLinesExpected = 1;
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const int versionFieldsExpected = 1;
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const int moduleFieldsExpected = 3;
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const int assetFieldsExpected = 2;
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const int propertyFieldsExpected = 3;
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const int keybindingFieldsExpected = 6;
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const int timeFieldsExpected = 2;
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const int cameraNavigationFieldsExpected = 8;
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const int cameraGeoFieldsExpected = 5;
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const int markNodesFieldsExpected = 1;
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std::string _filename;
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unsigned int _lineNum = 1;
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unsigned int _numLinesVersion = 0;
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unsigned int _numLinesTime = 0;
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unsigned int _numLinesCamera = 0;
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std::string _version;
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std::string _time;
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std::string _camera;
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std::vector<std::string> _modules;
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std::vector<std::string> _assets;
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std::vector<std::string> _properties;
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std::vector<std::string> _keybindings;
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std::vector<std::string> _markNodes;
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___PROFILEFILE___H__
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