Clean up and remove unused code

This commit is contained in:
Erik Broberg
2016-10-26 14:07:05 +02:00
parent baba1f02d0
commit 21b41e3ec0
20 changed files with 62 additions and 951 deletions

View File

@@ -56,8 +56,8 @@ function postInitialization()
openspace.setPropertyValue("SunMarker.renderable.enabled", false)
openspace.setPropertyValue("Earth.RenderableGlobe.atmosphere", true)
openspace.setPropertyValue("Earth.RenderableGlobe.Layers.NightTextures.Earth at Night 2012.gamma", 1.8)
openspace.setPropertyValue("Earth.RenderableGlobe.Layers.NightTextures.Earth at Night 2012.multiplier", 10)
openspace.setPropertyValue("Earth.RenderableGlobe.Layers.NightTextures.Earth at Night 2012.settings.gamma", 1.8)
openspace.setPropertyValue("Earth.RenderableGlobe.Layers.NightTextures.Earth at Night 2012.settings.multiplier", 10)
openspace.resetCameraDirection()
openspace.time.setDeltaTime(0)

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@@ -68,10 +68,7 @@ set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/tile/pixelregion.h
${CMAKE_CURRENT_SOURCE_DIR}/layered_rendering/layeredtextureshaderprovider.h
${CMAKE_CURRENT_SOURCE_DIR}/layered_rendering/layeredtextures.h
${CMAKE_CURRENT_SOURCE_DIR}/layered_rendering/perlayersetting.h
${CMAKE_CURRENT_SOURCE_DIR}/layer/layer.h
${CMAKE_CURRENT_SOURCE_DIR}/other/distanceswitch.h
${CMAKE_CURRENT_SOURCE_DIR}/other/lrucache.h
@@ -123,11 +120,8 @@ set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/tile/layermanager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/tile/pixelregion.cpp
${CMAKE_CURRENT_SOURCE_DIR}/layer/layer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/layered_rendering/layeredtextureshaderprovider.cpp
${CMAKE_CURRENT_SOURCE_DIR}/layered_rendering/layeredtextures.cpp
${CMAKE_CURRENT_SOURCE_DIR}/layered_rendering/perlayersetting.cpp
${CMAKE_CURRENT_SOURCE_DIR}/other/distanceswitch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/other/lrucache.inl

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@@ -30,7 +30,6 @@
#include <modules/globebrowsing/chunk/chunk.h>
#include <modules/globebrowsing/globes/renderableglobe.h>
#include <modules/globebrowsing/globes/chunkedlodglobe.h>
#include <modules/globebrowsing/layered_rendering/layeredtextures.h>
#include <modules/globebrowsing/tile/tileioresult.h>
#include <algorithm>
@@ -104,11 +103,11 @@ namespace globebrowsing {
auto layerManager = owner().chunkedLodGlobe()->layerManager();
auto heightMapProviders = layerManager->layerGroup(LayeredTextures::HeightMaps).activeLayers();
auto heightMapProviders = layerManager->layerGroup(LayerManager::HeightMaps).activeLayers();
size_t HEIGHT_CHANNEL = 0;
const LayerGroup& heightmaps = layerManager->layerGroup(LayeredTextures::HeightMaps);
const LayerGroup& heightmaps = layerManager->layerGroup(LayerManager::HeightMaps);
std::vector<ChunkTile> tiles = TileSelector::getTilesSortedByHighestResolution(heightmaps, _tileIndex);
bool lastHadMissingData = true;
for (auto tile : tiles) {

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@@ -31,7 +31,6 @@
#include <modules/globebrowsing/chunk/chunk.h>
#include <modules/globebrowsing/globes/chunkedlodglobe.h>
#include <modules/globebrowsing/globes/renderableglobe.h>
#include <modules/globebrowsing/layered_rendering/layeredtextures.h>
#include <algorithm>
@@ -162,12 +161,12 @@ namespace globebrowsing {
}
int EvaluateChunkLevelByAvailableTileData::getDesiredLevel(const Chunk& chunk, const RenderData& data) const {
auto tileProvidermanager = chunk.owner().chunkedLodGlobe()->layerManager();
auto heightLayers = tileProvidermanager->layerGroup(LayeredTextures::HeightMaps).activeLayers();
auto layerManager = chunk.owner().chunkedLodGlobe()->layerManager();
auto heightLayers = layerManager->layerGroup(LayerManager::HeightMaps).activeLayers();
int currLevel = chunk.tileIndex().level;
for (size_t i = 0; i < LayeredTextures::NUM_TEXTURE_CATEGORIES; i++) {
for (auto& layer : tileProvidermanager->layerGroup(i).activeLayers()) {
for (size_t i = 0; i < LayerManager::NUM_LAYER_GROUPS; i++) {
for (auto& layer : layerManager->layerGroup(i).activeLayers()) {
Tile::Status tileStatus = layer->tileProvider()->getTileStatus(chunk.tileIndex());
if (tileStatus == Tile::Status::OK) {
return UNKNOWN_DESIRED_LEVEL;

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@@ -26,7 +26,6 @@
#include <modules/globebrowsing/chunk/chunkrenderer.h>
#include <modules/globebrowsing/globes/chunkedlodglobe.h>
#include <modules/globebrowsing/globes/renderableglobe.h>
#include <modules/globebrowsing/layered_rendering/layeredtextures.h>
#include <modules/globebrowsing/tile/layermanager.h>
#include <modules/globebrowsing/tile/chunktile.h>
@@ -103,16 +102,13 @@ namespace globebrowsing {
LayeredTexturePreprocessingData layeredTexturePreprocessingData;
for (size_t category = 0;
category < LayeredTextures::NUM_TEXTURE_CATEGORIES;
category++) {
for (size_t i = 0; i < LayerManager::NUM_LAYER_GROUPS; i++) {
LayeredTextureInfo layeredTextureInfo;
auto layerGroup = _layerManager->layerGroup(category);
auto layerGroup = _layerManager->layerGroup(i);
layeredTextureInfo.lastLayerIdx = layerGroup.activeLayers().size() - 1;
layeredTextureInfo.layerBlendingEnabled = layerGroup.layerBlendingEnabled();
layeredTexturePreprocessingData.layeredTextureInfo[category] = layeredTextureInfo;
layeredTexturePreprocessingData.layeredTextureInfo[i] = layeredTextureInfo;
}
const auto& generalProps = chunk.owner().generalProperties();
@@ -191,10 +187,8 @@ namespace globebrowsing {
programObject->setUniform("lonLatScalingFactor", vec2(patchSize.toLonLatVec2()));
programObject->setUniform("radiiSquared", vec3(ellipsoid.radiiSquared()));
if (_layerManager->layerGroup(
LayeredTextures::NightTextures).activeLayers().size() > 0 ||
_layerManager->layerGroup(
LayeredTextures::WaterMasks).activeLayers().size() > 0 ||
if (_layerManager->layerGroup(LayerManager::NightTextures).activeLayers().size() > 0 ||
_layerManager->layerGroup(LayerManager::WaterMasks).activeLayers().size() > 0 ||
chunk.owner().generalProperties().atmosphereEnabled ||
chunk.owner().generalProperties().performShading) {
glm::vec3 directionToSunWorldSpace =
@@ -268,12 +262,11 @@ namespace globebrowsing {
programObject->setUniform("patchNormalCameraSpace", patchNormalCameraSpace);
programObject->setUniform("projectionTransform", data.camera.projectionMatrix());
if (_layerManager->layerGroup(
LayeredTextures::NightTextures).activeLayers().size() > 0 ||
_layerManager->layerGroup(
LayeredTextures::WaterMasks).activeLayers().size() > 0 ||
if (_layerManager->layerGroup(LayerManager::NightTextures).activeLayers().size() > 0 ||
_layerManager->layerGroup(LayerManager::WaterMasks).activeLayers().size() > 0 ||
chunk.owner().generalProperties().atmosphereEnabled ||
chunk.owner().generalProperties().performShading) {
chunk.owner().generalProperties().performShading)
{
glm::vec3 directionToSunWorldSpace =
glm::normalize(-data.modelTransform.translation);
glm::vec3 directionToSunCameraSpace =

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@@ -235,7 +235,7 @@ namespace globebrowsing {
geoDiffPoint.lon / geoDiffPatch.lon, geoDiffPoint.lat / geoDiffPatch.lat);
// Get the tile providers for the height maps
const auto& heightMapLayers = _layerManager->layerGroup(LayeredTextures::HeightMaps).activeLayers();
const auto& heightMapLayers = _layerManager->layerGroup(LayerManager::HeightMaps).activeLayers();
for (const auto& layer : heightMapLayers) {
TileProvider* tileProvider = layer->tileProvider();

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@@ -39,7 +39,6 @@
#include <modules/globebrowsing/globes/pointglobe.h>
#include <modules/globebrowsing/meshes/trianglesoup.h>
#include <modules/globebrowsing/geometry/ellipsoid.h>
#include <modules/globebrowsing/layered_rendering/layeredtextures.h>
#include <modules/globebrowsing/other/distanceswitch.h>
#include <unordered_map>

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@@ -1,157 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/layer/layer.h>
#include <modules/globebrowsing/tile/tileprovider/tileprovider.h>
#include <modules/globebrowsing/tile/tileselector.h>
#include <ghoul/misc/dictionary.h>
#include <ghoul/misc/assert.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureunit.h>
#include <ghoul/opengl/programobject.h>
#include <string>
#include <memory>
namespace {
const std::string _loggerCat = "Layer";
const std::string KEY_NAME = "Name";
const std::string KEY_ENABLED = "Enabled";
}
namespace openspace {
namespace globebrowsing {
/*
Layer::Layer(const ghoul::Dictionary& dict){
dict.getValue(KEY_NAME, _name);
dict.getValue(KEY_ENABLED, _enabled);
_tileProvider = std::unique_ptr<TileProvider>(TileProvider::createFromDictionary(dict));
}*/
/*
void Layer::bind(ProgramObject* programObject, const TileIndex& tileIndex){
ChunkTile tat = TileSelector::getHighestResolutionTile(_tileProvider.get(), tileIndex);
if (tat.tile.status == Tile::Status::Unavailable) {
tat.tile = _tileProvider->getDefaultTile();
tat.uvTransform.uvOffset = { 0, 0 };
tat.uvTransform.uvScale = { 1, 1 };
}
activateTileAndSetTileUniforms(
programUniformHandler,
LayeredTextures::TextureCategory(category),
LayeredTextures::BlendLayerSuffixes::none,
i,
texUnits[category][i].blendTexture0,
tat);
// If blending is enabled, two more textures are needed
if (layeredTexturePreprocessingData.layeredTextureInfo[category].layerBlendingEnabled) {
tat tatParent1 = TileSelector::getHighestResolutionTile(_tileProvider.get(), tileIndex, 1);
if (tatParent1.tile.status == Tile::Status::Unavailable) {
tatParent1 = tat;
}
activateTileAndSetTileUniforms(
programUniformHandler,
LayeredTextures::TextureCategory(category),
LayeredTextures::BlendLayerSuffixes::Parent1,
i,
texUnits[category][i].blendTexture1,
tatParent1);
ChunkTile tatParent2 = TileSelector::getHighestResolutionTile(_tileProvider.get(), tileIndex, 2);
if (tatParent2.tile.status == Tile::Status::Unavailable) {
tatParent2 = tatParent1;
}
activateTileAndSetTileUniforms(
programUniformHandler,
LayeredTextures::TextureCategory(category),
LayeredTextures::BlendLayerSuffixes::Parent2,
i,
texUnits[category][i].blendTexture2,
tatParent2);
}
}
*/
/*
void Layer::ensureIdsAreUpdated(LayeredTextureShaderProvider* shaderProvider){
if (shaderProvider->updatedOnLastCall())
{
_shaderProvider = shaderProvider;
// Ignore errors since this loops through even uniforms that does not exist.
_shaderProvider->_programObject->setIgnoreUniformLocationError(
ProgramObject::IgnoreError::Yes);
for (size_t i = 0; i < LayeredTextures::NUM_TEXTURE_CATEGORIES; i++)
{
for (size_t j = 0; j < LayeredTextures::NUM_BLEND_TEXTURES; j++)
{
for (size_t k = 0; k < LayeredTextures::MAX_NUM_TEXTURES_PER_CATEGORY;
k++)
{
for (size_t l = 0; l < LayeredTextures::NUM_TILE_DATA_VARIABLES; l++)
{
_tileUniformIds[i][j][k][l] =
_shaderProvider->_programObject->uniformLocation(
LayeredTextures::TEXTURE_CATEGORY_NAMES[i] +
LayeredTextures::blendLayerSuffixes[j] +
"[" + std::to_string(k) + "]." +
LayeredTextures::glslTileDataNames[l]);
}
}
}
}
for (size_t i = 0; i < LayeredTextures::NUM_TEXTURE_CATEGORIES; i++)
{
for (size_t k = 0; k < LayeredTextures::MAX_NUM_TEXTURES_PER_CATEGORY;
k++)
{
for (size_t l = 0; l < LayeredTextures::NUM_LAYER_SETTINGS_VARIABLES; l++)
{
_layerSettingsUniformIds[i][k][l] =
_shaderProvider->_programObject->uniformLocation(
LayeredTextures::TEXTURE_CATEGORY_NAMES[i] +
"Settings" +
"[" + std::to_string(k) + "]." +
LayeredTextures::layerSettingsIds[l]);
}
}
}
// Reset ignore errors
_shaderProvider->_programObject->setIgnoreUniformLocationError(
ProgramObject::IgnoreError::No);
}
}
*/
} // namespace globebrowsing
} // namespace openspace

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@@ -1,73 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef LAYER_H
#define LAYER_H
#include <memory>
#include <string>
#include <array>
#include <ghoul/opengl/programobject.h>
#include <openspace/properties/propertyowner.h>
#include <modules/globebrowsing/layered_rendering/perlayersetting.h>
#include <modules/globebrowsing/tile/tileindex.h>
namespace openspace {
namespace globebrowsing {
/*
class TileProvider;
class Layer : public properties::PropertyOwner {
public:
Layer(const ghoul::Dictionary& dict);
void bind(ProgramObject* program, const TileIndex& tileIndex);
static const size_t NUM_LAYER_SETTINGS_VARIABLES = 3;
static const size_t NUM_TILE_DATA_VARIABLES = 3;
static const size_t NUM_BLEND_TEXTURES = 3;
private:
//void ensureIdsAreUpdated(LayeredTextureShaderProvider* shaderProvider);
std::string _name;
std::unique_ptr<TileProvider> _tileProvider;
std::array<std::array<GLint, NUM_TILE_DATA_VARIABLES>,NUM_BLEND_TEXTURES> _tileUniformIds;
std::array<GLint, NUM_LAYER_SETTINGS_VARIABLES> _layerSettingsUniformIds;
bool _enabled;
};
*/
} // namespace globebrowsing
} // namespace openspace
#endif // LAYER_H

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@@ -1,124 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/layered_rendering/layeredtextures.h>
namespace {
const std::string _loggerCat = "LayeredTextures";
}
namespace openspace {
namespace globebrowsing {
const size_t LayeredTextures::NUM_TEXTURE_CATEGORIES;
const size_t LayeredTextures::MAX_NUM_TEXTURES_PER_CATEGORY;
const size_t LayeredTextures::NUM_SETTINGS_PER_CATEGORY;
const size_t LayeredTextures::NUM_TILE_DATA_VARIABLES;
const size_t LayeredTextures::NUM_BLEND_TEXTURES;
const size_t LayeredTextures::NUM_LAYER_SETTINGS_VARIABLES;
const std::string LayeredTextures::TEXTURE_CATEGORY_NAMES[NUM_TEXTURE_CATEGORIES] =
{
"ColorTextures",
"GrayScaleTextures",
"GrayScaleOverlays",
"NightTextures",
"WaterMasks",
"Overlays",
"HeightMaps",
};
const std::string LayeredTextures::glslKeyPrefixes[NUM_SETTINGS_PER_CATEGORY] =
{
"lastLayerIndex",
"use",
"blend",
};
const std::string LayeredTextures::glslTileDataNames[
NUM_TILE_DATA_VARIABLES] =
{
"textureSampler",
"depthTransform.depthScale",
"depthTransform.depthOffset",
"uvTransform.uvOffset",
"uvTransform.uvScale"
};
const std::string LayeredTextures::blendLayerSuffixes[
NUM_BLEND_TEXTURES] =
{
"",
"Parent1",
"Parent2",
};
const std::string LayeredTextures::layerSettingsIds[
NUM_LAYER_SETTINGS_VARIABLES] =
{
"opacity",
"gamma",
"multiplier",
};
PerLayerSettings::PerLayerSettings()
{
/*
// Here, all the per layer settings are specified and added
_array[LayeredTextures::LayerSettingsIds::opacity] = std::make_shared<PerLayerFloatSetting>(
LayeredTextures::layerSettingsIds[LayeredTextures::LayerSettingsIds::opacity],
LayeredTextures::layerSettingsIds[LayeredTextures::LayerSettingsIds::opacity],
1,
0,
1);
_array[LayeredTextures::LayerSettingsIds::gamma] = std::make_shared<PerLayerFloatSetting>(
LayeredTextures::layerSettingsIds[LayeredTextures::LayerSettingsIds::gamma],
LayeredTextures::layerSettingsIds[LayeredTextures::LayerSettingsIds::gamma],
1,
0,
5);
_array[LayeredTextures::LayerSettingsIds::multiplier] = std::make_shared<PerLayerFloatSetting>(
LayeredTextures::layerSettingsIds[LayeredTextures::LayerSettingsIds::multiplier],
LayeredTextures::layerSettingsIds[LayeredTextures::LayerSettingsIds::multiplier],
1,
0,
20);
// Make sure all settings have been spacified and added
for (int i = 0; i < LayeredTextures::NUM_LAYER_SETTINGS_VARIABLES; ++i) {
ghoul_assert(_array[i], "The setting " +
LayeredTextures::layerSettingsIds[i] + "is not specified!");
}
*/
}
PerLayerSettings::~PerLayerSettings() {};
const std::array<std::shared_ptr<PerLayerSetting>,
LayeredTextures::NUM_LAYER_SETTINGS_VARIABLES>& PerLayerSettings::array() const {
return _array;
}
} // namespace globebrowsing
} // namespace openspace

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@@ -1,141 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __LAYERED_TEXTURES_H__
#define __LAYERED_TEXTURES_H__
#include <memory>
#include <vector>
#include <string>
#include <ghoul/opengl/programobject.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/scalarproperty.h>
#include <modules/globebrowsing/layered_rendering/perlayersetting.h>
namespace openspace {
namespace globebrowsing {
class LayeredTextures {
public:
static const size_t NUM_TEXTURE_CATEGORIES = 7;
static const size_t MAX_NUM_TEXTURES_PER_CATEGORY = 5;
static const size_t NUM_SETTINGS_PER_CATEGORY = 3;
static const size_t NUM_TILE_DATA_VARIABLES = 5;
static const size_t NUM_BLEND_TEXTURES = 3;
static const size_t NUM_LAYER_SETTINGS_VARIABLES = 3;
enum GlslKeyPrefixes
{
lastLayerIndex,
use,
blend,
};
enum TextureCategory {
ColorTextures,
GrayScaleTextures,
GrayScaleOverlays,
NightTextures,
WaterMasks,
Overlays,
HeightMaps,
};
/**
* Each texture can have these uniform variables associated with it in the shader
* code.
*
* <code>textureSampler</code> is the actual texture that can be sampled in the
* shader program. The associated GLSL type is <code>sampler2D</code>.
* <code>depthTransform_depthScale</code> specifies the scale part of the depth
* transform. Useful for height maps. The associated GLSL type is
* <code>float</code>.
* <code>depthTransform_depthOffset</code> specifies the offset part of the depth
* transform. Useful for height maps. The associated GLSL type is
* <code>float</code>.
* <code>uvTransform_uvOffset</code> specifies an offset that can be used when
* sampling from the texture. The associated GLSL type is <code>vec2</code>.
* <code>uvTransform_uvScale</code> specifies a scale that can be used when
* sampling from the texture. The associated GLSL type is <code>vec2</code>.
*
* The corresponding struct in GLSL code for storing these data is a
* <code>Tile</code>. The names of the uniforms are the ones specified in
* <code>glslTileDataNames</code>.
*/
enum GlslTileDataId {
textureSampler,
depthTransform_depthScale,
depthTransform_depthOffset,
uvTransform_uvOffset,
uvTransform_uvScale,
};
/**
* These suffixes are used when naming <code>Tile</code>s in GLSL code. The names
* of the <code>Tile</code>s is one of
* <code>LayeredTextures::TEXTURE_CATEGORY_NAMES</code> followed by the suffixes
* defined in <code>blendLayerSuffixes</code>.
*/
enum BlendLayerSuffixes {
none,
Parent1,
Parent2,
};
enum LayerSettingsIds {
opacity,
gamma,
multiplier,
};
static const std::string glslKeyPrefixes[NUM_SETTINGS_PER_CATEGORY];
static const std::string TEXTURE_CATEGORY_NAMES[NUM_TEXTURE_CATEGORIES];
static const std::string glslTileDataNames[NUM_TILE_DATA_VARIABLES];
static const std::string blendLayerSuffixes[NUM_BLEND_TEXTURES];
static const std::string layerSettingsIds[NUM_LAYER_SETTINGS_VARIABLES];
};
class PerLayerSettings {
public:
PerLayerSettings();
~PerLayerSettings();
const std::array<std::shared_ptr<PerLayerSetting>,
LayeredTextures::NUM_LAYER_SETTINGS_VARIABLES>& array() const;
private:
std::array<std::shared_ptr<PerLayerSetting>,
LayeredTextures::NUM_LAYER_SETTINGS_VARIABLES> _array;
};
} // namespace globebrowsing
} // namespace openspace
#endif // __LAYERED_TEXTURES_H__

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@@ -107,21 +107,10 @@ namespace globebrowsing {
for (size_t i = 0; i < textureTypes.size(); i++) {
// lastLayerIndex must be at least 0 for the shader to compile,
// the layer type is inactivated by setting use to false
shaderDictionary.setValue(
LayeredTextures::glslKeyPrefixes[
LayeredTextures::GlslKeyPrefixes::lastLayerIndex] +
LayeredTextures::TEXTURE_CATEGORY_NAMES[i],
glm::max(textureTypes[i].lastLayerIdx, 0));
shaderDictionary.setValue(
LayeredTextures::glslKeyPrefixes[
LayeredTextures::GlslKeyPrefixes::use] +
LayeredTextures::TEXTURE_CATEGORY_NAMES[i],
textureTypes[i].lastLayerIdx >= 0);
shaderDictionary.setValue(
LayeredTextures::glslKeyPrefixes[
LayeredTextures::GlslKeyPrefixes::blend] +
LayeredTextures::TEXTURE_CATEGORY_NAMES[i],
textureTypes[i].layerBlendingEnabled);
std::string groupName = LayerManager::LAYER_GROUP_NAMES[i];
shaderDictionary.setValue("lastLayerIndex" + groupName, glm::max(textureTypes[i].lastLayerIdx, 0));
shaderDictionary.setValue("use" + groupName, textureTypes[i].lastLayerIdx >= 0);
shaderDictionary.setValue("blend" + groupName, textureTypes[i].layerBlendingEnabled);
}
// Other settings such as "useAtmosphere"

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@@ -25,8 +25,6 @@
#ifndef __LAYERED_TEXTURE_SHADER_PROVIDER__
#define __LAYERED_TEXTURE_SHADER_PROVIDER__
#include <modules/globebrowsing/layered_rendering/layeredtextures.h>
#include <modules/globebrowsing/tile/gpustructs.h>
#include <modules/globebrowsing/tile/layermanager.h>
@@ -66,7 +64,7 @@ namespace globebrowsing {
*/
struct LayeredTexturePreprocessingData {
std::array<LayeredTextureInfo, LayeredTextures::NUM_TEXTURE_CATEGORIES>
std::array<LayeredTextureInfo, LayerManager::NUM_LAYER_GROUPS>
layeredTextureInfo;
std::vector<std::pair<std::string, std::string> > keyValuePairs;
bool operator==(const LayeredTexturePreprocessingData& other) const;

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@@ -1,53 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/layered_rendering/perlayersetting.h>
namespace openspace {
namespace globebrowsing {
PerLayerSetting::PerLayerSetting() {}
PerLayerSetting::~PerLayerSetting() {}
PerLayerFloatSetting::PerLayerFloatSetting(
std::string name,
std::string guiName,
float defaultValue,
float minimumValue,
float maximumValue)
: _property(name, guiName, defaultValue, minimumValue, maximumValue) { }
PerLayerFloatSetting::~PerLayerFloatSetting(){};
void PerLayerFloatSetting::uploadUniform(
ProgramObject& programObject,
GLint settingsId) {
programObject.setUniform(settingsId, _property);
}
properties::Property* PerLayerFloatSetting::property() {
return &_property;
}
} // namespace globebrowsing
} // namespace openspace

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@@ -1,70 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __PER_LAYER_SETTING_H__
#define __PER_LAYER_SETTING_H__
#include <string>
#include <memory>
#include <ghoul/opengl/programobject.h>
#include <openspace/properties/scalarproperty.h>
namespace openspace {
namespace globebrowsing {
using namespace ghoul::opengl;
class PerLayerSetting {
public:
PerLayerSetting();
~PerLayerSetting();
virtual void uploadUniform(
ProgramObject& programObject,
GLint settingsId) = 0;
virtual properties::Property* property() = 0;
private:
};
class PerLayerFloatSetting : public PerLayerSetting {
public:
PerLayerFloatSetting(
std::string name,
std::string guiName,
float defaultValue,
float minimumValue,
float maximumValue);
~PerLayerFloatSetting();
virtual void uploadUniform(ProgramObject& programObject, GLint settingsId);
virtual properties::Property* property();
private:
properties::FloatProperty _property;
};
} // namespace globebrowsing
} // namespace openspace
#endif // __PER_LAYER_SETTING_H__

View File

@@ -23,15 +23,12 @@
****************************************************************************************/
#include <modules/globebrowsing/tile/gpustructs.h>
#include <modules/globebrowsing/tile/tileIndex.h>
#include <modules/globebrowsing/tile/chunktile.h>
#include <modules/globebrowsing/tile/tileselector.h>
#include <modules/globebrowsing/tile/tileprovider/tileprovider.h>
#include <modules/globebrowsing/tile/layermanager.h>
#include <modules/globebrowsing/layered_rendering/layeredtextures.h>
#include <ghoul/misc/dictionary.h>
#include <ghoul/misc/assert.h>
#include <ghoul/opengl/texture.h>
@@ -177,7 +174,7 @@ namespace globebrowsing {
int pileSize = layerGroup.pileSize();
for (size_t i = 0; i < gpuActiveLayers.size(); ++i){
// should maybe a proper GPULayer factory
gpuActiveLayers[i] = category == LayeredTextures::TextureCategory::HeightMaps ?
gpuActiveLayers[i] = category == LayerManager::HeightMaps ?
std::make_unique<GPUHeightLayer>() :
std::make_unique<GPULayer>();
std::string nameExtension = "[" + std::to_string(i) + "].";
@@ -197,7 +194,6 @@ namespace globebrowsing {
void GPULayerManager::setValue(ProgramObject* programObject, const LayerManager& layerManager, const TileIndex& tileIndex){
auto layerGroups = layerManager.layerGroups();
for (size_t i = 0; i < layerGroups.size(); ++i){
std::string nameBase = LayeredTextures::TEXTURE_CATEGORY_NAMES[i];
gpuLayerGroups[i]->setValue(programObject, *layerGroups[i], tileIndex);
}
}
@@ -212,7 +208,7 @@ namespace globebrowsing {
}
for (size_t i = 0; i < layerGroups.size(); ++i){
std::string nameBase = LayeredTextures::TEXTURE_CATEGORY_NAMES[i];
std::string nameBase = LayerManager::LAYER_GROUP_NAMES[i];
gpuLayerGroups[i]->updateUniformLocations(programObject, *layerGroups[i], nameBase, i);
}
}

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@@ -144,31 +144,34 @@ namespace globebrowsing {
//////////////////////////////////////////////////////////////////////////////////////
// LayerManager //
//////////////////////////////////////////////////////////////////////////////////////
LayerManager::LayerManager(const ghoul::Dictionary& textureCategoriesDictionary) {
const std::string LayerManager::LAYER_GROUP_NAMES[NUM_LAYER_GROUPS] = {
"ColorTextures",
"GrayScaleTextures",
"GrayScaleOverlays",
"NightTextures",
"WaterMasks",
"Overlays",
"HeightMaps",
};
LayerManager::LayerManager(const ghoul::Dictionary& layerGroupsDict) {
setName("Layers");
// Create all the categories of tile providers
for (size_t i = 0; i < textureCategoriesDictionary.size(); i++) {
ghoul::Dictionary texturesDict = textureCategoriesDictionary.value<ghoul::Dictionary>(
LayeredTextures::TEXTURE_CATEGORY_NAMES[i]);
ghoul_assert(texturesDict.size() <=
LayeredTextures::MAX_NUM_TEXTURES_PER_CATEGORY,
"Too many textures! Number of textures per category must be less than or equal to "
<< LayeredTextures::MAX_NUM_TEXTURES_PER_CATEGORY);
for (size_t i = 0; i < layerGroupsDict.size(); i++) {
std::string groupName = LayerManager::LAYER_GROUP_NAMES[i];
ghoul::Dictionary layerGroupDict = layerGroupsDict.value<ghoul::Dictionary>(groupName);
TileProviderInitData initData;
initData.minimumPixelSize = 512;
initData.threads = 1;
initData.cacheSize = 5000;
initData.framesUntilRequestQueueFlush = 60;
initData.preprocessTiles = (i == LayerManager::HeightMaps); // Only preprocess height maps.
// Only preprocess height maps.
initData.preprocessTiles = i == LayeredTextures::HeightMaps;
std::string groupName = LayeredTextures::TEXTURE_CATEGORY_NAMES[i];
_layerGroups.push_back(std::make_shared<LayerGroup>(groupName, texturesDict));
_layerGroups.push_back(std::make_shared<LayerGroup>(groupName, layerGroupDict));
}
for(auto layerGroup : _layerGroups){
@@ -184,8 +187,8 @@ namespace globebrowsing {
return *_layerGroups[groupId];
}
LayerGroup& LayerManager::layerGroup(LayeredTextures::TextureCategory category) {
return *_layerGroups[category];
LayerGroup& LayerManager::layerGroup(LayerGroupId groupId) {
return *_layerGroups[groupId];
}
bool LayerManager::hasAnyBlendingLayersEnabled() const {

View File

@@ -29,11 +29,12 @@
#include <modules/globebrowsing/tile/tileprovider/tileprovider.h>
#include <modules/globebrowsing/tile/chunktile.h>
#include <modules/globebrowsing/tile/tileselector.h>
#include <modules/globebrowsing/layered_rendering/layeredtextures.h>
#include <ghoul/misc/dictionary.h>
#include <ghoul/misc/assert.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/scalarproperty.h>
#include <openspace/util/gpudata.h>
#include <memory>
@@ -78,6 +79,7 @@ namespace globebrowsing {
* Convenience class for dealing with multiple <code>Layer</code>s.
*/
struct LayerGroup : public properties::PropertyOwner {
LayerGroup(std::string name);
LayerGroup(std::string name, const ghoul::Dictionary& dict);
@@ -109,18 +111,30 @@ namespace globebrowsing {
class LayerManager : public properties::PropertyOwner {
public:
static const size_t NUM_LAYER_GROUPS = 7;
static const std::string LAYER_GROUP_NAMES[NUM_LAYER_GROUPS];
static enum LayerGroupId{
ColorTextures,
GrayScaleTextures,
GrayScaleOverlays,
NightTextures,
WaterMasks,
Overlays,
HeightMaps
};
LayerManager(const ghoul::Dictionary& textureCategoriesDictionary);
~LayerManager();
LayerGroup& layerGroup(size_t groupId);
LayerGroup& layerGroup(LayeredTextures::TextureCategory);
LayerGroup& layerGroup(LayerGroupId);
bool hasAnyBlendingLayersEnabled() const;
const std::vector<std::shared_ptr<LayerGroup>>& layerGroups() const;
void update();
void reset(bool includingInactive = false);
void reset(bool includingDisabled = false);
private:

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@@ -1,166 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/util/factorymanager.h>
#include <modules/globebrowsing/tile/layermanager.h>
#include <ghoul/logging/logmanager.h>
#include "cpl_minixml.h"
namespace {
const std::string _loggerCat = "LayerManager";
}
namespace openspace {
namespace globebrowsing {
//////////////////////////////////////////////////////////////////////////////////////
// Tile Provider Group //
//////////////////////////////////////////////////////////////////////////////////////
void LayerGroup::update() {
_activeLayers.clear();
for (Layer& layer : layers) {
if (layer.isActive) {
layer.tileProvider->update();
_activeLayers.push_back(layer);
}
}
}
const std::vector<Layer>& LayerGroup::activeLayers() const {
return _activeLayers;
}
//////////////////////////////////////////////////////////////////////////////////////
// Layer Manager //
//////////////////////////////////////////////////////////////////////////////////////
LayerManager::LayerManager(
const ghoul::Dictionary& textureCategoriesDictionary,
const ghoul::Dictionary& textureInitDictionary){
// Create all the categories of tile providers
for (size_t i = 0; i < textureCategoriesDictionary.size(); i++) {
ghoul::Dictionary texturesDict = textureCategoriesDictionary.value<ghoul::Dictionary>(
LayeredTextures::TEXTURE_CATEGORY_NAMES[i]);
ghoul_assert(texturesDict.size() <=
LayeredTextures::MAX_NUM_TEXTURES_PER_CATEGORY,
"Too many textures! Number of textures per category must be less than or equal to "
<< LayeredTextures::MAX_NUM_TEXTURES_PER_CATEGORY);
TileProviderInitData initData;
initData.minimumPixelSize = 512;
initData.threads = 1;
initData.cacheSize = 5000;
initData.framesUntilRequestQueueFlush = 60;
// Only preprocess height maps.
initData.preprocessTiles = i == LayeredTextures::HeightMaps;
initTexures(
layerGroups[i].layers,
texturesDict,
initData);
// init level blending to be true
layerGroups[i].levelBlendingEnabled = true;
}
}
LayerManager::~LayerManager()
{
}
void LayerManager::initTexures(std::vector<Layer>& dest,
const ghoul::Dictionary& texturesDict, const TileProviderInitData& initData)
{
// Create TileProviders for all textures within this category
for (size_t i = 0; i < texturesDict.size(); i++) {
std::string name, path;
std::string dictKey = std::to_string(i + 1);
ghoul::Dictionary texDict = texturesDict.value<ghoul::Dictionary>(dictKey);
texDict.getValue("Name", name);
texDict.getValue("FilePath", path);
std::string type = "LRUCaching"; // if type is unspecified
texDict.getValue("Type", type);
TileProvider* tileProvider;
auto tileProviderFactory = FactoryManager::ref().factory<TileProvider>();
try {
tileProvider = tileProviderFactory->create(type, texDict);
}
catch (const ghoul::RuntimeError& e) {
LERROR(e.what());
continue;
}
// Something else went wrong and no exception was thrown
if (tileProvider == nullptr) {
LERROR("Unable to create TileProvider '" << name << "' of type '"
<< type << "'");
continue;
}
bool enabled = false; // defaults to false if unspecified
texDict.getValue("Enabled", enabled);
dest.push_back({ name, std::shared_ptr<TileProvider>(tileProvider), enabled });
}
}
LayerGroup& LayerManager::layerGroup(size_t groupId) {
return layerGroups[groupId];
}
LayerGroup& LayerManager::layerGroup(LayeredTextures::TextureCategory category) {
return layerGroups[category];
}
void LayerManager::update() {
for (LayerGroup& layerGroup : layerGroups) {
layerGroup.update();
}
}
void LayerManager::reset(bool includingInactive) {
for (LayerGroup& layerGroup : layerGroups) {
for (Layer& layer : layerGroup.layers) {
if (layer.isActive) {
layer.tileProvider->reset();
}
else if (includingInactive) {
layer.tileProvider->reset();
}
}
}
}
} // namespace globebrowsing
} // namespace openspace

View File

@@ -1,89 +0,0 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __TILE_PROVIDER_MANAGER_H__
#define __TILE_PROVIDER_MANAGER_H__
#include <modules/globebrowsing/tile/tileprovider/tileprovider.h>
#include <modules/globebrowsing/layered_rendering/layeredtextures.h>
#include <ghoul/misc/dictionary.h>
#include <ghoul/misc/assert.h>
#include <memory>
#include <vector>
#include <string>
namespace openspace {
namespace globebrowsing {
struct Layer {
std::string name;
std::shared_ptr<TileProvider> tileProvider;
bool isActive;
PerLayerSettings settings;
};
struct LayerGroup {
void update();
const std::vector<Layer>& activeLayers() const;
std::vector<Layer> layers;
bool levelBlendingEnabled;
private:
std::vector<Layer> _activeLayers;
};
class LayerManager {
public:
LayerManager(
const ghoul::Dictionary& textureCategoriesDictionary,
const ghoul::Dictionary& textureInitDictionary);
~LayerManager();
LayerGroup& layerGroup(size_t groupId);
LayerGroup& layerGroup(LayeredTextures::TextureCategory);
void update();
void reset(bool includingInactive = false);
private:
static void initTexures(
std::vector<Layer>& destination,
const ghoul::Dictionary& dict,
const TileProviderInitData& initData);
std::array<LayerGroup, LayeredTextures::NUM_TEXTURE_CATEGORIES> layerGroups;
};
} // namespace globebrowsing
} // namespace openspace
#endif // __TILE_PROVIDER_MANAGER_H__