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Merge branch 'master' of github.com:OpenSpace/OpenSpace into feature/data-management
Conflicts: src/rendering/renderengine.cpp src/scene/scene.cpp src/scene/sceneloader.cpp tests/test_concurrentjobmanager.inl tests/test_concurrentqueue.inl tests/test_sceneloader.inl
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@@ -59,7 +59,7 @@ struct LuaLibrary {
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/// The list of all C-based callback functions for this library
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std::vector<Function> functions;
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/// A list of script files that are executed for each Lua state
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std::vector<std::string> scripts;
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std::vector<std::string> scripts = std::vector<std::string>();
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/// This struct contains information about a function or constant that is defined in
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/// a Lua script
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@@ -73,7 +73,7 @@ struct LuaLibrary {
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};
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/// The list of documentations will be populated automatically by parsing the Lua
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/// scripts
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std::vector<Documentation> documentations;
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std::vector<Documentation> documentations = std::vector<Documentation>();
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/// Comparison function that compares two LuaLibrary%s name
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bool operator<(const LuaLibrary& rhs) const;
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@@ -79,10 +79,10 @@ public:
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bool writeLog(const std::string& script);
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virtual void presync(bool isMaster);
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virtual void encode(SyncBuffer* syncBuffer);
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virtual void decode(SyncBuffer* syncBuffer);
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virtual void postsync(bool isMaster);
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virtual void presync(bool isMaster) override;
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virtual void encode(SyncBuffer* syncBuffer) override;
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virtual void decode(SyncBuffer* syncBuffer) override;
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virtual void postsync(bool isMaster) override;
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void queueScript(const std::string &script, RemoteScripting remoteScripting);
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