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Update GLM version
Correctly initialize all values as they are no longer default-initialized
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@@ -45,8 +45,8 @@ struct CameraKeyframe {
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deserialize(buffer);
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}
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glm::dvec3 _position;
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glm::dquat _rotation;
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glm::dvec3 _position = glm::dvec3(0.0);
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glm::dquat _rotation = glm::dquat(1.0, 0.0, 0.0, 0.0);
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bool _followNodeRotation;
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std::string _focusNode;
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float _scale;
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