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Compile fix for the new GLM version
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@@ -112,7 +112,7 @@ RenderableVolumeGL::RenderableVolumeGL(const ghoul::Dictionary& dictionary)
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glm::vec4 scalingVec4(_boxScaling, _w);
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success = dictionary.getValue(KeyBoxScaling, scalingVec4);
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if (success) {
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_boxScaling = scalingVec4.xyz;
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_boxScaling = scalingVec4.xyz();
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_w = scalingVec4.w;
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}
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else {
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