New RenderableOrbitdisc that visualizes uncertainty in the semi-major axis

This commit is contained in:
KarRei
2018-05-22 11:10:00 -04:00
parent 0b36ccc0bb
commit 2722aef895
5 changed files with 606 additions and 1 deletions

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/exoplanets/rendering/renderableorbitdisc.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/scene/scene.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureunit.h>
namespace {
static const openspace::properties::Property::PropertyInfo TextureInfo = {
"Texture",
"Texture",
"This value is the path to a texture on disk that contains a one-dimensional "
"texture which is used for these rings."
};
static const openspace::properties::Property::PropertyInfo SizeInfo = {
"Size",
"Size",
"This value specifies the semi-major axis of teh orbit in meter."
};
static const openspace::properties::Property::PropertyInfo EccentricityInfo = {
"Eccentricity",
"Eccentricity",
"This value determines the eccentricity, that is the deviation from a perfect sphere, for this orbit."
};
static const openspace::properties::Property::PropertyInfo OffsetInfo = {
"Offset",
"Offset",
"This value is used to limit the width of the rings. Each of the two values is "
"the lower and the upper uncertainties of the semi-major axis. "
};
static const openspace::properties::Property::PropertyInfo TransparencyInfo = {
"Transparency",
"Transparency",
"This value determines the transparency of part of the rings depending on the "
"color values. For this value v, the transparency is equal to length(color) / v."
};
} // namespace
namespace openspace {
documentation::Documentation RenderableOrbitdisc::Documentation() {
using namespace documentation;
return {
"Renderable Orbitdisc",
"exoplanets_renderable_orbitdisc",
{
{
"Type",
new StringEqualVerifier("RenderableOrbitdisc"),
Optional::No
},
{
TextureInfo.identifier,
new StringVerifier,
Optional::No,
TextureInfo.description
},
{
SizeInfo.identifier,
new DoubleVerifier,
Optional::No,
SizeInfo.description
},
{
EccentricityInfo.identifier,
new DoubleVerifier,
Optional::No,
EccentricityInfo.description
},
{
OffsetInfo.identifier,
new DoubleVector2Verifier,
Optional::Yes,
OffsetInfo.description
},
{
TransparencyInfo.identifier,
new DoubleVerifier,
Optional::Yes,
TransparencyInfo.description
}
}
};
}
RenderableOrbitdisc::RenderableOrbitdisc(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _texturePath(TextureInfo)
, _size(SizeInfo, 1.f, 0.f, 3.0e11f)
, _eccentricity(EccentricityInfo, 0.f, 0.f, 1.f)
, _offset(OffsetInfo, glm::vec2(0.f, 1.f), glm::vec2(0.f), glm::vec2(1.f))
, _transparency(TransparencyInfo, 0.15f, 0.f, 1.f)
, _shader(nullptr)
, _texture(nullptr)
, _textureFile(nullptr)
, _textureIsDirty(false)
, _quad(0)
, _vertexPositionBuffer(0)
, _planeIsDirty(false)
{
using ghoul::filesystem::File;
documentation::testSpecificationAndThrow(
Documentation(),
dictionary,
"RenderableOrbitdisc"
);
if (dictionary.hasKey(OffsetInfo.identifier)) {
_offset = dictionary.value<glm::vec2>(OffsetInfo.identifier);
}
addProperty(_offset);
_size = static_cast<float>(dictionary.value<double>(SizeInfo.identifier));
_size = _size + (_offset.value().y * 149597870700);
setBoundingSphere(_size);
_size.onChange([&]() { _planeIsDirty = true; });
addProperty(_size);
_texturePath = absPath(dictionary.value<std::string>(TextureInfo.identifier));
_textureFile = std::make_unique<File>(_texturePath);
_texturePath.onChange([&]() { loadTexture(); });
addProperty(_texturePath);
_textureFile->setCallback([&](const File&) { _textureIsDirty = true; });
if (dictionary.hasKey(TransparencyInfo.identifier)) {
_transparency = static_cast<float>(
dictionary.value<double>(TransparencyInfo.identifier)
);
}
addProperty(_transparency);
_eccentricity = static_cast<float>(dictionary.value<double>(EccentricityInfo.identifier));
_eccentricity.onChange([&]() { _planeIsDirty = true; });
addProperty(_eccentricity);
}
bool RenderableOrbitdisc::isReady() const {
return _shader && _texture;
}
void RenderableOrbitdisc::initializeGL() {
_shader = OsEng.renderEngine().buildRenderProgram(
"OrbitdiscProgram",
absPath("${BASE}/modules/exoplanets/shaders/orbitdisc_vs.glsl"),
absPath("${BASE}/modules/exoplanets/shaders/orbitdisc_fs.glsl")
);
_uniformCache.modelViewProjection = _shader->uniformLocation(
"modelViewProjectionTransform"
);
_uniformCache.textureOffset = _shader->uniformLocation("textureOffset");
_uniformCache.transparency = _shader->uniformLocation("transparency");
//_uniformCache.sunPosition = _shader->uniformLocation("sunPosition");
_uniformCache.texture = _shader->uniformLocation("texture1");
_uniformCache.eccentricity = _shader->uniformLocation("eccentricity");
_uniformCache.semiMajorAxis = _shader->uniformLocation("semiMajorAxis");
glGenVertexArrays(1, &_quad);
glGenBuffers(1, &_vertexPositionBuffer);
createPlane();
loadTexture();
}
void RenderableOrbitdisc::deinitializeGL() {
glDeleteVertexArrays(1, &_quad);
_quad = 0;
glDeleteBuffers(1, &_vertexPositionBuffer);
_vertexPositionBuffer = 0;
_textureFile = nullptr;
_texture = nullptr;
OsEng.renderEngine().removeRenderProgram(_shader.get());
_shader = nullptr;
}
void RenderableOrbitdisc::render(const RenderData& data, RendererTasks&) {
_shader->activate();
glm::dmat4 modelTransform =
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) *
glm::dmat4(data.modelTransform.rotation) *
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() * modelTransform;
_shader->setUniform(
_uniformCache.modelViewProjection,
data.camera.projectionMatrix() * glm::mat4(modelViewTransform)
);
_shader->setUniform(_uniformCache.textureOffset, _offset);
_shader->setUniform(_uniformCache.transparency, _transparency);
_shader->setUniform(_uniformCache.eccentricity, _eccentricity);
_shader->setUniform(_uniformCache.semiMajorAxis, _size);
//_shader->setUniform(_uniformCache.sunPosition, _sunPosition);
//setPscUniforms(*_shader, data.camera, data.position);
ghoul::opengl::TextureUnit unit;
unit.activate();
_texture->bind();
_shader->setUniform(_uniformCache.texture, unit);
glDisable(GL_CULL_FACE);
glBindVertexArray(_quad);
glDrawArrays(GL_TRIANGLES, 0, 6);
glEnable(GL_CULL_FACE);
_shader->deactivate();
}
void RenderableOrbitdisc::update(const UpdateData& data) {
if (_shader->isDirty()) {
_shader->rebuildFromFile();
_uniformCache.modelViewProjection = _shader->uniformLocation(
"modelViewProjectionTransform"
);
_uniformCache.textureOffset = _shader->uniformLocation("textureOffset");
_uniformCache.transparency = _shader->uniformLocation("transparency");
//_uniformCache.sunPosition = _shader->uniformLocation("sunPosition");
_uniformCache.texture = _shader->uniformLocation("texture1");
_uniformCache.eccentricity = _shader->uniformLocation("eccentricity");
_uniformCache.semiMajorAxis = _shader->uniformLocation("semiMajorAxis");
}
if (_planeIsDirty) {
createPlane();
_planeIsDirty = false;
}
if (_textureIsDirty) {
loadTexture();
_textureIsDirty = false;
}
//_sunPosition = OsEng.renderEngine().scene()->sceneGraphNode("Sun")->worldPosition() -
//data.modelTransform.translation;
}
void RenderableOrbitdisc::loadTexture() {
if (_texturePath.value() != "") {
std::unique_ptr<ghoul::opengl::Texture> texture =
ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath));
if (texture) {
LDEBUGC(
"RenderableOrbitdisc",
fmt::format("Loaded texture from '{}'", absPath(_texturePath))
);
_texture = std::move(texture);
_texture->uploadTexture();
_texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
_textureFile = std::make_unique<ghoul::filesystem::File>(_texturePath);
_textureFile->setCallback(
[&](const ghoul::filesystem::File&) { _textureIsDirty = true; }
);
}
}
}
void RenderableOrbitdisc::createPlane() {
const GLfloat size = _size.value() * (1.0 + _eccentricity.value());
struct VertexData {
GLfloat x;
GLfloat y;
GLfloat s;
GLfloat t;
};
VertexData data[] = {
{ -size, -size, 0.f, 0.f },
{ size, size, 1.f, 1.f },
{ -size, size, 0.f, 1.f },
{ -size, -size, 0.f, 0.f },
{ size, -size, 1.f, 0.f },
{ size, size, 1.f, 1.f },
};
glBindVertexArray(_quad);
glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer);
glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(
0,
2,
GL_FLOAT,
GL_FALSE,
sizeof(VertexData),
nullptr
);
glEnableVertexAttribArray(1);
glVertexAttribPointer(
1,
2,
GL_FLOAT,
GL_FALSE,
sizeof(VertexData),
reinterpret_cast<void*>(offsetof(VertexData, s))
);
}
} // namespace openspace