Fix bug where a script execution would stop completely if a property was not found

Added helper file to ease Lua script callback testing
Made errors in setPropertyValue and getPropertyValue functions not fatal
This commit is contained in:
Alexander Bock
2015-02-19 14:43:29 +01:00
parent ba53cf0e1f
commit 27c5bcaa93
5 changed files with 95 additions and 20 deletions

View File

@@ -98,7 +98,7 @@ private:
std::vector<std::string> _queuedScripts;
std::string _currentSyncedScript;
};
} // namespace scripting
} // namespace openspace