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Removing code analysis warnings
Start cleaning RenderEngine
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@@ -424,14 +424,12 @@ bool BrickManager::DiskToPBO(BUFFER_INDEX _pboIndex) {
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}
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}
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delete[] seqBuffer;
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} // if in pbo
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// Update the brick index
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brickIndex += sequence;
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delete[] seqBuffer;
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}
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glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
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