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Feature/interactionsphere (#1561)
* Add ability to render the bounding sphere as a debug option * Separate boundingsphere and interactionspheres * Correctly compute BoundingSpheres for more renderables (RenderablePlanesCloud, RenderableOrbitalKepler)
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@@ -143,6 +143,7 @@ RenderableHabitableZone::RenderableHabitableZone(const ghoul::Dictionary& dictio
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_width.setReadOnly(true);
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computeZone();
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setBoundingSphere(_size);
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}
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void RenderableHabitableZone::render(const RenderData& data, RendererTasks&) {
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