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Fix stack corruption bug in TouchMarker
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@@ -66,9 +66,9 @@ class TouchMarker : public properties::PropertyOwner {
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std::unique_ptr<ghoul::opengl::ProgramObject> _shader;
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std::vector<GLfloat> _vertexData;
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GLuint _quad;
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GLuint _vertexPositionBuffer;
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int _numFingers;
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};
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} // openspace namespace
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