Coding style adaptations

Adapt to changes in Ghoul
This commit is contained in:
Alexander Bock
2020-08-25 13:47:03 +02:00
parent 11ad1df863
commit 2cca451898
20 changed files with 47 additions and 43 deletions

View File

@@ -32,8 +32,8 @@
#include <openspace/util/updatestructures.h>
#include <openspace/documentation/verifier.h>
#include <ghoul/glm.h>
#include <ghoul/opengl/openglstatecache.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/opengl/openglstatecache.h>
#include <ghoul/opengl/programobject.h>
namespace {
@@ -203,8 +203,8 @@ void RenderableBoxGrid::render(const RenderData& data, RendererTasks&){
_gridProgram->deactivate();
// Restores GL State
global::renderEngine.openglStateCache().setBlendState();
global::renderEngine.openglStateCache().setLineState();
global::renderEngine.openglStateCache().resetBlendState();
global::renderEngine.openglStateCache().resetLineState();
}
void RenderableBoxGrid::update(const UpdateData&) {