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Replace initialize list of LuaLibrary with explicit instantiation (closes #477)
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@@ -226,92 +226,94 @@ globebrowsing::cache::MemoryAwareTileCache* GlobeBrowsingModule::tileCache() {
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scripting::LuaLibrary GlobeBrowsingModule::luaLibrary() const {
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std::string listLayerGroups = layerGroupNamesList();
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return {
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"globebrowsing",
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scripting::LuaLibrary res;
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res.name = "globebrowsing";
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res.functions = {
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{
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{
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"addLayer",
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&globebrowsing::luascriptfunctions::addLayer,
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{},
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"string, string, table",
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"Adds a layer to the specified globe. The first argument specifies the "
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"name of the scene graph node of which to add the layer. The renderable "
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"of the specified scene graph node needs to be a renderable globe. "
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"The second argument is the layer group which can be any of "
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+ listLayerGroups + ". The third argument is the dictionary defining the "
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"layer."
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},
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{
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"deleteLayer",
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&globebrowsing::luascriptfunctions::deleteLayer,
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{},
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"string, string",
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"Removes a layer from the specified globe. The first argument specifies "
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"the name of the scene graph node of which to remove the layer. "
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"The renderable of the specified scene graph node needs to be a "
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"renderable globe. The second argument is the layer group which can be "
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"any of " + listLayerGroups + ". The third argument is the dictionary"
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"defining the layer."
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},
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{
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"goToChunk",
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&globebrowsing::luascriptfunctions::goToChunk,
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{},
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"void",
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"Go to chunk with given index x, y, level"
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},
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{
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"goToGeo",
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&globebrowsing::luascriptfunctions::goToGeo,
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{},
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"number, number, number",
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"Go to geographic coordinates latitude and longitude"
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},
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{
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"getGeoPosition",
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&globebrowsing::luascriptfunctions::getGeoPosition,
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{},
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"void",
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"Get geographic coordinates of the camera poosition in latitude, "
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"longitude, and altitude"
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},
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#ifdef GLOBEBROWSING_USE_GDAL
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{
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"loadWMSCapabilities",
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&globebrowsing::luascriptfunctions::loadWMSCapabilities,
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{},
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"string, string, string",
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"Loads and parses the WMS capabilities xml file from a remote server. "
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"The first argument is the name of the capabilities that can be used to "
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"later refer to the set of capabilities. The second argument is the "
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"globe for which this server is applicable. The third argument is the "
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"URL at which the capabilities file can be found."
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},
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{
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"removeWMSServer",
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&globebrowsing::luascriptfunctions::removeWMSServer,
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{},
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"string",
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"Removes the WMS server identified by the first argument from the list "
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"of available servers. The parameter corrsponds to the first argument in "
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"the loadWMSCapabilities call that was used to load the WMS server."
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},
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{
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"capabilitiesWMS",
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&globebrowsing::luascriptfunctions::capabilities,
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{},
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"string",
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"Returns an array of tables that describe the available layers that are "
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"supported by the WMS server identified by the provided name. The 'URL'"
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"component of the returned table can be used in the 'FilePath' argument "
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"for a call to the 'addLayer' function to add the value to a globe."
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}
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#endif // GLOBEBROWSING_USE_GDAL
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"addLayer",
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&globebrowsing::luascriptfunctions::addLayer,
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{},
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"string, string, table",
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"Adds a layer to the specified globe. The first argument specifies the "
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"name of the scene graph node of which to add the layer. The renderable "
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"of the specified scene graph node needs to be a renderable globe. "
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"The second argument is the layer group which can be any of "
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+ listLayerGroups + ". The third argument is the dictionary defining the "
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"layer."
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},
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{
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absPath("${MODULE_GLOBEBROWSING}/scripts/layer_support.lua")
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"deleteLayer",
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&globebrowsing::luascriptfunctions::deleteLayer,
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{},
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"string, string",
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"Removes a layer from the specified globe. The first argument specifies "
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"the name of the scene graph node of which to remove the layer. "
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"The renderable of the specified scene graph node needs to be a "
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"renderable globe. The second argument is the layer group which can be "
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"any of " + listLayerGroups + ". The third argument is the dictionary"
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"defining the layer."
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},
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{
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"goToChunk",
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&globebrowsing::luascriptfunctions::goToChunk,
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{},
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"void",
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"Go to chunk with given index x, y, level"
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},
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{
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"goToGeo",
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&globebrowsing::luascriptfunctions::goToGeo,
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{},
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"number, number, number",
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"Go to geographic coordinates latitude and longitude"
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},
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{
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"getGeoPosition",
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&globebrowsing::luascriptfunctions::getGeoPosition,
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{},
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"void",
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"Get geographic coordinates of the camera poosition in latitude, "
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"longitude, and altitude"
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},
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#ifdef GLOBEBROWSING_USE_GDAL
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{
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"loadWMSCapabilities",
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&globebrowsing::luascriptfunctions::loadWMSCapabilities,
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{},
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"string, string, string",
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"Loads and parses the WMS capabilities xml file from a remote server. "
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"The first argument is the name of the capabilities that can be used to "
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"later refer to the set of capabilities. The second argument is the "
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"globe for which this server is applicable. The third argument is the "
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"URL at which the capabilities file can be found."
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},
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{
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"removeWMSServer",
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&globebrowsing::luascriptfunctions::removeWMSServer,
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{},
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"string",
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"Removes the WMS server identified by the first argument from the list "
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"of available servers. The parameter corrsponds to the first argument in "
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"the loadWMSCapabilities call that was used to load the WMS server."
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},
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{
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"capabilitiesWMS",
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&globebrowsing::luascriptfunctions::capabilities,
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{},
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"string",
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"Returns an array of tables that describe the available layers that are "
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"supported by the WMS server identified by the provided name. The 'URL'"
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"component of the returned table can be used in the 'FilePath' argument "
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"for a call to the 'addLayer' function to add the value to a globe."
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}
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#endif // GLOBEBROWSING_USE_GDAL
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};
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res.scripts = {
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absPath("${MODULE_GLOBEBROWSING}/scripts/layer_support.lua")
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};
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return res;
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}
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void GlobeBrowsingModule::goToChunk(int x, int y, int level) {
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