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adding parallelconnection
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126
include/openspace/network/osparallelconnection.h
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126
include/openspace/network/osparallelconnection.h
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2015 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OSPARALLELCONNECTION_H__
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#define __OSPARALLELCONNECTION_H__
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//openspace includes
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/propertyowner.h>
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#include <openspace/scripting/scriptengine.h>
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//std includes
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#include <string>
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#include <vector>
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#include <atomic>
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#include <thread>
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#ifdef __WIN32__
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#endif
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#if defined(__WIN32__) || defined(__MING32__) || defined(__MING64__)
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typedef size_t _SOCKET;
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#else
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typedef int _SOCKET;
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#include <netdb.h>
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#endif
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namespace openspace{
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namespace network{
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class OSParallelConnection : public properties::PropertyOwner {
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public:
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OSParallelConnection();
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~OSParallelConnection();
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void connect();
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void setPort(const std::string &port);
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std::string port();
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void setAddress(const std::string &address);
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std::string address();
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void setName(const std::string& name);
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std::string name();
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void setSocket(_SOCKET socket);
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_SOCKET socket();
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void setHost(bool host);
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bool isHost();
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bool isRunning();
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void requestHostship();
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enum MessageTypes{
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Authentication=0,
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Initialization,
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Data,
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HostInfo,
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InitRequest
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};
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/**
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* Returns the Lua library that contains all Lua functions available to affect the
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* remote OS parallel connection. The functions contained are
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* -
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* \return The Lua library that contains all Lua functions available to affect the
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* interaction
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*/
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static scripting::ScriptEngine::LuaLibrary luaLibrary();
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protected:
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private:
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uint32_t _passCode;
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std::string _password;
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std::string _port;
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std::string _address;
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std::string _name;
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_SOCKET _clientSocket;
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std::thread *_thread;
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std::atomic<bool> _isRunning;
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std::atomic<bool> _isHost;
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};
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} // namespace network
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} // namespace openspace
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#endif // __OSPARALLELCONNECTION_H__
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