From 2e5e62b3dd9d730df381010159e8c330509968a7 Mon Sep 17 00:00:00 2001 From: Jonathas Costa Date: Sun, 17 Jan 2021 21:54:17 -0500 Subject: [PATCH] Added Jon's color changes for testing. --- modules/globebrowsing/shaders/rings_fs.glsl | 2 ++ 1 file changed, 2 insertions(+) diff --git a/modules/globebrowsing/shaders/rings_fs.glsl b/modules/globebrowsing/shaders/rings_fs.glsl index 05b353dc42..3eb60372fe 100644 --- a/modules/globebrowsing/shaders/rings_fs.glsl +++ b/modules/globebrowsing/shaders/rings_fs.glsl @@ -76,6 +76,8 @@ Fragment getFragment() { vec4 colorFwrd = vec4(0.5) * texture(ringTextureFwrd, texCoord); float lerpFactor = (1.f + dot(camPositionObj.xyz, sunPosition.xyz)) * 0.5f; + // Jon Colors: + //vec4 diffuse = mix(colorFwrd * vec4(1, 0.88, 0.82, 1.0), colorBckwrd * vec4(1, 0.88, 0.82, 1.0), lerpFactor); vec4 diffuse = mix(colorFwrd, colorBckwrd, lerpFactor); diffuse.a = 1.f;