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Fix flipped pathnavigation.isFlying check
The `!` disappeared as part of the big codegen Lua rewrite
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@@ -28,7 +28,7 @@ namespace {
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[[codegen::luawrap]] bool isFlying() {
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using namespace openspace;
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bool hasFinished = global::navigationHandler->pathNavigator().hasFinished();
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return hasFinished;
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return !hasFinished;
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}
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// Continue playing a paused camera path.
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