Remove return values from initialize and deinitialize functions

This commit is contained in:
Alexander Bock
2017-07-28 17:51:25 -04:00
parent acd95b05ab
commit 31377466ba
66 changed files with 198 additions and 320 deletions

View File

@@ -179,7 +179,7 @@ bool RenderablePlane::isReady() const {
return _shader && _texture;
}
bool RenderablePlane::initialize() {
void RenderablePlane::initialize() {
glGenVertexArrays(1, &_quad); // generate array
glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
createPlane();
@@ -190,11 +190,9 @@ bool RenderablePlane::initialize() {
);
loadTexture();
return isReady();
}
bool RenderablePlane::deinitialize() {
void RenderablePlane::deinitialize() {
glDeleteVertexArrays(1, &_quad);
_quad = 0;
@@ -208,8 +206,6 @@ bool RenderablePlane::deinitialize() {
renderEngine.removeRenderProgram(_shader);
_shader = nullptr;
}
return true;
}
void RenderablePlane::render(const RenderData& data, RendererTasks&) {