Remove return values from initialize and deinitialize functions

This commit is contained in:
Alexander Bock
2017-07-28 17:51:25 -04:00
parent acd95b05ab
commit 31377466ba
66 changed files with 198 additions and 320 deletions

View File

@@ -190,7 +190,7 @@ bool RenderableDebugPlane::isReady() const {
return ready;
}
bool RenderableDebugPlane::initialize() {
void RenderableDebugPlane::initialize() {
glGenVertexArrays(1, &_quad); // generate array
glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
createPlane();
@@ -202,11 +202,9 @@ bool RenderableDebugPlane::initialize() {
"${MODULE_BASE}/shaders/plane_fs.glsl"
);
}
return isReady();
}
bool RenderableDebugPlane::deinitialize() {
void RenderableDebugPlane::deinitialize() {
glDeleteVertexArrays(1, &_quad);
_quad = 0;
@@ -218,8 +216,6 @@ bool RenderableDebugPlane::deinitialize() {
renderEngine.removeRenderProgram(_shader);
_shader = nullptr;
}
return true;
}
void RenderableDebugPlane::render(const RenderData& data, RendererTasks&) {