From 3272bc4ebc28b1505d36e54ba863247048e959a7 Mon Sep 17 00:00:00 2001 From: Alexander Bock Date: Mon, 14 Jun 2021 15:34:29 +0200 Subject: [PATCH] Fix issue with compiling on Debug --- modules/base/rendering/renderableprism.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/modules/base/rendering/renderableprism.cpp b/modules/base/rendering/renderableprism.cpp index 6420df222f..7c96247b21 100644 --- a/modules/base/rendering/renderableprism.cpp +++ b/modules/base/rendering/renderableprism.cpp @@ -256,7 +256,10 @@ void RenderablePrism::updateVertexData() { } // Indices for Base shape - ghoul_assert(_nShapeSegments.value <= std::numeric_limit::max(), "Too many shape segments") + ghoul_assert( + _nShapeSegments.value() <= std::numeric_limits::max(), + "Too many shape segments" + ); for (uint8_t i = 0; i < _nShapeSegments; ++i) { _indexArray.push_back(i); }