Renaming Layer, LayerGroup. Cache activeLayers

This commit is contained in:
Erik Broberg
2016-10-19 14:44:09 +02:00
parent 69a0c58c32
commit 331191bf03
10 changed files with 90 additions and 100 deletions
+2 -2
View File
@@ -104,11 +104,11 @@ namespace globebrowsing {
auto tileProviderManager = owner().chunkedLodGlobe()->getTileProviderManager();
auto heightMapProviders = tileProviderManager->getTileProviderGroup(LayeredTextures::HeightMaps).getActiveTileProviders();
auto heightMapProviders = tileProviderManager->layerGroup(LayeredTextures::HeightMaps).activeLayers();
size_t HEIGHT_CHANNEL = 0;
const TileProviderGroup& heightmaps = tileProviderManager->getTileProviderGroup(LayeredTextures::HeightMaps);
const LayerGroup& heightmaps = tileProviderManager->layerGroup(LayeredTextures::HeightMaps);
std::vector<ChunkTile> tiles = TileSelector::getTilesSortedByHighestResolution(heightmaps, _tileIndex);
bool lastHadMissingData = true;
for (auto tile : tiles) {