Increased pre-calculated texture sizes for atmosphere and disabled sunRadiance attenuation temporarily.

This commit is contained in:
Jonathas Costa
2017-04-19 15:58:06 -04:00
parent 8615860686
commit 33edda35f8
5 changed files with 45 additions and 29 deletions
@@ -920,8 +920,7 @@ namespace openspace {
//=============================================================================
//================== Atmosphere Rendering and Uniforms Loading ================
//=============================================================================
//if (_atmosphereEnabled) {
if (false) {
if (_atmosphereEnabled) {
// Object Space (in Km)
glm::mat4 obj2World = glm::translate(glm::mat4(1.0), data.position.vec3() / 1000.0f);