Removed few warnings.

This commit is contained in:
Jonathas Costa
2017-07-20 10:44:22 -04:00
parent ff48f24c96
commit 372d720a50
2 changed files with 16 additions and 21 deletions

View File

@@ -68,9 +68,9 @@ FramebufferRenderer::FramebufferRenderer()
: _camera(nullptr)
, _scene(nullptr)
, _resolution(glm::vec2(0))
, _hdrExposure(0.4)
, _hdrBackground(2.8)
, _gamma(2.2)
, _hdrExposure(0.4f)
, _hdrBackground(2.8f)
, _gamma(2.2f)
{}
FramebufferRenderer::~FramebufferRenderer() {}
@@ -338,7 +338,7 @@ void FramebufferRenderer::updateResolution() {
glTexImage2D(
GL_TEXTURE_2D,
0,
GL_RGBA,
GL_RGBA32F,
GLsizei(_resolution.x),
GLsizei(_resolution.y),
0,
@@ -685,7 +685,7 @@ void FramebufferRenderer::render(float blackoutFactor, bool doPerformanceMeasure
}
}
// g-buffer1
// g-buffer
if (!tasks.deferredcasterTasks.empty()) {
glBindFramebuffer(GL_FRAMEBUFFER, _deferredFramebuffer);
GLenum dBuffer[1] = { GL_COLOR_ATTACHMENT0 };
@@ -717,7 +717,7 @@ void FramebufferRenderer::render(float blackoutFactor, bool doPerformanceMeasure
// //GLenum dBuffer[1] = { GL_COLOR_ATTACHMENT0 };
// //glDrawBuffers(1, dBuffer);
//}
for (const DeferredcasterTask& deferredcasterTask : tasks.deferredcasterTasks) {
Deferredcaster* deferredcaster = deferredcasterTask.deferredcaster;
@@ -789,7 +789,7 @@ void FramebufferRenderer::render(float blackoutFactor, bool doPerformanceMeasure
}
#ifdef _NEW_RENDERING_
if (tasks.deferredcasterTasks.size()) {
if (!tasks.deferredcasterTasks.empty()) {
glBindFramebuffer(GL_READ_FRAMEBUFFER, _deferredFramebuffer);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, _deferredColorTexture, 0);
glReadBuffer(GL_COLOR_ATTACHMENT0);
@@ -800,7 +800,7 @@ void FramebufferRenderer::render(float blackoutFactor, bool doPerformanceMeasure
0, 0, GLsizei(_resolution.x), GLsizei(_resolution.y),
GL_COLOR_BUFFER_BIT, GL_NEAREST);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, 0, 0);
//glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, 0, 0);
glBindFramebuffer(GL_FRAMEBUFFER, defaultFbo);
} else {
@@ -873,25 +873,25 @@ void FramebufferRenderer::setNAaSamples(const int nAaSamples) {
void FramebufferRenderer::setHDRExposure(const float hdrExposure) {
_hdrExposure = hdrExposure;
if (_hdrExposure < 0.0) {
if (_hdrExposure < 0.0f) {
LERROR("HDR Exposure constant must be greater than zero.");
_hdrExposure = 1.0;
_hdrExposure = 1.0f;
}
}
void FramebufferRenderer::setHDRBackground(const float hdrBackground) {
_hdrBackground = hdrBackground;
if (_hdrBackground < 0.0) {
if (_hdrBackground < 0.0f) {
LERROR("HDR Background constant must be greater than zero.");
_hdrBackground = 1.0;
_hdrBackground = 1.0f;
}
}
void FramebufferRenderer::setGamma(const float gamma) {
_gamma = gamma;
if (_gamma < 0.0) {
if (_gamma < 0.0f) {
LERROR("Gamma value must be greater than zero.");
_gamma = 2.2;
_gamma = 2.2f;
}
}