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https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-20 17:51:19 -05:00
latest changes involve adding an unfinished class called "renderable fov"- ignore that one.
The rest is pretty straight forward, renderable trail is the ephemeris class and wavefrontobject is a very crudely constructed reader... ill fix that on monday
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/rendering/renderablefov.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/util/constants.h>
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#include <ghoul/opengl/texturereader.h>
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#include <ghoul/opengl/textureunit.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <openspace/util/spicemanager.h>
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#include <iomanip>
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#include <utility>
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namespace {
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const std::string _loggerCat = "RenderableFov";
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//constants
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const std::string keyBody = "Body";
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const std::string keyObserver = "Observer";
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const std::string keyFrame = "Frame";
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const std::string keyPathModule = "ModulePath";
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const std::string keyColor = "RGB";
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}
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//#define DEBUG
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namespace openspace{
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RenderableFov::RenderableFov(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _colorTexturePath("colorTexture", "Color Texture")
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, _programObject(nullptr)
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, _texture(nullptr)
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, _vaoID(0)
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, _vBufferID(0)
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, _iBufferID(0)
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, _mode(GL_LINE_STRIP){
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assert(dictionary.getValue(keyBody , _target));
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assert(dictionary.getValue(keyObserver , _observer));
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assert(dictionary.getValue(keyFrame , _frame));
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if (!dictionary.getValue(keyColor, _c)){
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_c = glm::vec3(0.0);
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}else{
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_r = 1 / _c[0];
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_g = 1 / _c[1];
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_b = 1 / _c[2];
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}
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}
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void RenderableFov::fullYearSweep(){
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double lightTime = 0.0;
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double et = _startTrail;
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double planetYear = 31540000;
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int segments = 2;
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_increment = planetYear / 4;
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_isize = (segments);
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_vsize = (segments);
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_iarray = new int[_isize];
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SpiceManager::ref().getTargetState("NEW HORIZONS", "SUN", "GALACTIC", "LT+S", et, _pscpos, _pscvel, lightTime);
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_pscpos[3] += 3;
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_varray.push_back(_pscpos[0]);
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_varray.push_back(_pscpos[1]);
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_varray.push_back(_pscpos[2]);
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_varray.push_back(_pscpos[3]);
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_varray.push_back(1.f );
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_varray.push_back(0.f );
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_varray.push_back(0.f );
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_varray.push_back(1.f );
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_iarray[0] = 0;
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glm::mat4 tmat = glm::mat4(1);
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glm::mat4 rot_x = glm::rotate(tmat, 90.f, glm::vec3(1, 0, 0));
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openspace::SpiceManager::ref().getPositionTransformMatrix("NH_SPACECRAFT", "GALACTIC", et, _stateMatrix);
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glm::mat4 tmp = glm::mat4(1);
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for (int i = 0; i < 3; i++){
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for (int j = 0; j < 3; j++){
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tmp[i][j] = _stateMatrix[i][j];
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}
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}
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tmat *= tmp;
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tmat *= rot_x;
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std::string shape, name;
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shape.resize(32);
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name.resize(32);
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std::vector<glm::dvec3> bounds;
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glm::dvec3 boresight;
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bool found = openspace::SpiceManager::ref().getFieldOfView("NH_LORRI", shape, name, boresight, bounds);
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glm::vec4 bsight_t(boresight[0], boresight[1], boresight[2], 1);
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//psc bor = PowerScaledCoordinate::CreatePowerScaledCoordinate(boresight[0], boresight[1], boresight[2]);
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bsight_t = tmat*bsight_t;
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_varray.push_back(bsight_t[0]);
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_varray.push_back(bsight_t[1]);
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_varray.push_back(bsight_t[2]);
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_varray.push_back(2);
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_varray.push_back(1.f);
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_varray.push_back(0.f);
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_varray.push_back(0.f);
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_varray.push_back(1.f);
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_iarray[1] = 1;
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_stride = 8;
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_vsize = _varray.size();
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_vtotal = static_cast<int>(_vsize / _stride);
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}
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RenderableFov::~RenderableFov(){
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deinitialize();
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}
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void RenderableFov::sendToGPU(){
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// Initialize and upload to graphics card
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glGenVertexArrays(1, &_vaoID);
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glGenBuffers(1, &_vBufferID);
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glGenBuffers(1, &_iBufferID);
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glBindVertexArray(_vaoID);
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glBindBuffer(GL_ARRAY_BUFFER, _vBufferID);
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glBufferData(GL_ARRAY_BUFFER, _vsize * sizeof(GLfloat), NULL, GL_STREAM_DRAW); // orphaning the buffer, sending NULL data.
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glBufferSubData(GL_ARRAY_BUFFER, 0, _vsize * sizeof(GLfloat), &_varray[0]);
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GLsizei st = sizeof(GLfloat) * _stride;
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glEnableVertexAttribArray(0);
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glEnableVertexAttribArray(1);
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glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, st, (void*)0);
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glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, st, (void*)(4 * sizeof(GLfloat)));
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _iBufferID);
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, _isize * sizeof(int), _iarray, GL_STATIC_DRAW);
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glBindVertexArray(0);
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}
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bool RenderableFov::initialize(){
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bool completeSuccess = true;
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if (_programObject == nullptr)
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completeSuccess
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&= OsEng.ref().configurationManager().getValue("EphemerisProgram", _programObject);
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_startTrail;
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SpiceManager::ref().getETfromDate("2007 feb 26 12:00:00", _startTrail);
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fullYearSweep();
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sendToGPU();
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return completeSuccess;
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}
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bool RenderableFov::deinitialize(){
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delete _texture;
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_texture = nullptr;
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return true;
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}
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void RenderableFov::updateData(){
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glBindBuffer(GL_ARRAY_BUFFER, _vBufferID);
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glBufferSubData(GL_ARRAY_BUFFER, 0, _vsize * sizeof(GLfloat), &_varray[0]);
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}
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void RenderableFov::render(const RenderData& data){
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assert(_programObject);
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_programObject->activate();
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// fetch data
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psc currentPosition = data.position;
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psc campos = data.camera.position();
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glm::mat4 camrot = data.camera.viewRotationMatrix();
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glm::mat4 tmat = glm::mat4(1);
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glm::mat4 rot_x = glm::rotate(tmat, 90.f, glm::vec3(1, 0, 0));
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glm::mat4 tmp = glm::mat4(1);
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for (int i = 0; i < 3; i++){
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for (int j = 0; j < 3; j++){
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tmp[i][j] = _stateMatrix[i][j];
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}
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}
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tmat *= tmp;
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tmat *= rot_x;
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glm::mat4 transform(1);
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// setup the data to the shader
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_programObject->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
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_programObject->setUniform("ModelTransform", transform);
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setPscUniforms(_programObject, &data.camera, data.position);
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//updateData();
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glBindVertexArray(_vaoID);
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glDrawArrays(_mode, 0, _vtotal);
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glBindVertexArray(0);
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_programObject->deactivate();
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}
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void RenderableFov::update(const UpdateData& data){
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double lightTime;
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_time = data.time;
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_delta = data.delta;
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openspace::SpiceManager::ref().getPositionTransformMatrix("NH_SPACECRAFT", "GALACTIC", data.time, _stateMatrix);
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}
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void RenderableFov::loadTexture()
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{
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delete _texture;
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_texture = nullptr;
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if (_colorTexturePath.value() != "") {
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_texture = ghoul::opengl::loadTexture(absPath(_colorTexturePath));
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if (_texture) {
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LDEBUG("Loaded texture from '" << absPath(_colorTexturePath) << "'");
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_texture->uploadTexture();
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}
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}
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}
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}
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