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Some work on cleaning up Missions
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@@ -1364,7 +1364,7 @@ void RenderEngine::renderInformation() {
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// Add spacing
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RenderFontCr(*_fontInfo, penPosition, nonCurrentMissionColor, " ");
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std::list<const MissionPhase*> phaseTrace = mission.phaseTrace(currentTime);
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std::vector<const MissionPhase*> phaseTrace = mission.phaseTrace(currentTime);
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if (phaseTrace.size()) {
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std::string title = "Current Mission Phase: " + phaseTrace.back()->name();
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