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Merge branch 'develop' into release/ips
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@@ -123,7 +123,11 @@ glm::mat4 SGCTWindowWrapper::modelMatrix() const {
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void SGCTWindowWrapper::setNearFarClippingPlane(float nearPlane, float farPlane) {
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sgct::Engine::instance()->setNearAndFarClippingPlanes(nearPlane, farPlane);
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}
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void SGCTWindowWrapper::setEyeSeparationDistance(float distance) {
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sgct::Engine::instance()->setEyeSeparation(distance);
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}
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glm::ivec4 SGCTWindowWrapper::viewportPixelCoordinates() const {
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int x1, xSize, y1, ySize;
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sgct::Engine::instance()->getCurrentWindowPtr()->getCurrentViewportPixelCoords(x1,
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