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https://github.com/OpenSpace/OpenSpace.git
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Replaced engine init single asset call with separate profile conversions
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@@ -115,6 +115,7 @@ private:
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void configureLogging();
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std::string generateFilePath(std::string openspaceRelativePath);
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void resetPropertyChangeFlagsOfSubowners(openspace::properties::PropertyOwner* po);
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void loadInitAssetSection(const std::string profileSectionName);
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std::unique_ptr<Scene> _scene;
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std::unique_ptr<AssetManager> _assetManager;
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@@ -124,6 +125,7 @@ private:
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bool _hasScheduledAssetLoading = false;
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std::string _scheduledAssetPathToLoad;
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bool _hasInitializedProfile = false;
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glm::vec2 _mousePosition = glm::vec2(0.f);
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@@ -76,10 +76,9 @@ public:
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SetPropertyValueSingle
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};
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SetType setType;
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SetType setType = SetType::SetPropertyValue;
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std::string name;
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std::string value;
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};
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struct Action {
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std::string identifier;
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@@ -165,10 +164,35 @@ public:
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*/
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static scripting::LuaLibrary luaLibrary();
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const std::string file_subName_assets = "";
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const std::string assetFileExtension = ".asset";
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std::string file_subName_assets = "";
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std::string assetFileExtension = ".asset";
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};
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/**
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* Function to convert a profile into separate files with converted asset contents
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* from each section
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*
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* \param filePre The prefix name for the asset section to be applied to the output
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* filename. The pattern is "<filePre>_<profilePrefix>.asset"
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* \param p The profile that should be processed
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*/
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void convertToSeparatedAssets(const std::string filePre, const Profile& p);
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/**
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* Function to convert a specific section of a profile into an asset file, which allows
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* that section to be individually loaded.
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*
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* \param profilePrefix The name for the asset section to be applied to the output
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* filename. The pattern is "<profileName>_<profilePrefix>.asset"
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* \param p The profile that should be processed
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* \param profileSectionName The name of the profile subsection used for output filename
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* \param func a std::function that takes a reference to a const Profile as arg, and
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* returns the asset-ified contents as a std::string object
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*/
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void convertSectionToAssetFile(const std::string profilePrefix, const Profile& p,
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const std::string profileSectionName,
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std::function<std::string(const Profile&)> func);
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/**
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* convertToAsset_* functions extract a section (* as section name) and returns its
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* asset-ified version as a string. This allows the profile section to be processed
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@@ -179,8 +203,8 @@ public:
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/**
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* Function to process the meta information included in the profile
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*
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* \param profile The profile that should be processed
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*
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's meta section, ready
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* to be loaded as an asset
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*/
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@@ -189,18 +213,18 @@ std::string convertToAsset_meta(const Profile& p);
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/**
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* Function to process the assets that are included in the profile
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*
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* \param profile The profile that should be processed
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's asset section, ready
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* to be loaded as an asset
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*/
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std::string convertToAsset_includedAssets(const Profile& p);
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std::string convertToAsset_addedAssets(const Profile& p);
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/**
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* Function to process the modules that may be included in the profile, and the commands
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* to execute if they are/aren't loaded
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*
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* \param profile The profile that should be processed
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's modules section, ready
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* to be loaded as an asset
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@@ -208,20 +232,31 @@ std::string convertToAsset_includedAssets(const Profile& p);
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std::string convertToAsset_modules(const Profile& p);
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/**
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* Function to process the actions and keybindings that are included in the profile.
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* The actions and keybindings are separate but closely-related sections of a profile
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* Function to process the actions that are included in the profile.
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* This is separate from, but closely-related to, the keybindings section
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*
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* \param profile The profile that should be processed
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's actions and keybindings
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* sections, ready to be loaded as an asset
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* \return The string representation of the provided profile's actions section,
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* ready to be loaded as an asset
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*/
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std::string convertToAsset_actionsKeybinds(const Profile& p);
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std::string convertToAsset_actions(const Profile& p);
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/**
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* Function to process the keybindings that are included in the profile.
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* This is separate from, but closely-related to, the actions section
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*
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's keybindings
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* section, ready to be loaded as an asset
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*/
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std::string convertToAsset_keybinds(const Profile& p);
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/**
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* Function to process the time setting that is included in the profile
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*
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* \param profile The profile that should be processed
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's time section, ready
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* to be loaded as an asset
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@@ -231,7 +266,7 @@ std::string convertToAsset_time(const Profile& p);
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/**
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* Function to process the delta time settings that are included in the profile
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*
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* \param profile The profile that should be processed
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's delta times section, ready
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* to be loaded as an asset
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@@ -241,7 +276,7 @@ std::string convertToAsset_deltaTimes(const Profile& p);
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/**
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* Function to process the mark-interesting-nodes that are included in the profile
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*
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* \param profile The profile that should be processed
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's mark-interesting-nodes
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* section, ready to be loaded as an asset
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@@ -251,7 +286,7 @@ std::string convertToAsset_markNodes(const Profile& p);
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/**
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* Function to process the properties that are included in the profile
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*
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* \param profile The profile that should be processed
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's properties section, ready
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* to be loaded as an asset
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@@ -261,7 +296,7 @@ std::string convertToAsset_properties(const Profile& p);
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/**
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* Function to process the initial camera orientation that is included in the profile
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*
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* \param profile The profile that should be processed
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's camera section, ready
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* to be loaded as an asset
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@@ -272,12 +307,12 @@ std::string convertToAsset_camera(const Profile& p);
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* Function to process the additional scripts command section that is included in the
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* profile
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*
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* \param profile The profile that should be processed
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* \param p The profile that should be processed
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*
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* \return The string representation of the provided profile's additional scripts
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* section, ready to be loaded as an asset
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*/
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std::string convertToAsset_additionalScripts(const Profile& p);
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std::string convertToAsset_addedScripts(const Profile& p);
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} // namespace openspace
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