mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-05-02 08:49:20 -05:00
Merge branch 'master' into thesis/2020/radiation
This commit is contained in:
@@ -249,6 +249,14 @@ namespace {
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// [[codegen::verbatim(EnableOpacityBlendingInfo.description)]]
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std::optional<bool> enableOpacityBlending;
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// The path to the vertex shader program that is used instead of the default
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// shader.
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std::optional<std::filesystem::path> vertexShader;
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// The path to the fragment shader program that is used instead of the default
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// shader.
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std::optional<std::filesystem::path> fragmentShader;
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};
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#include "renderablemodel_codegen.cpp"
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} // namespace
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@@ -335,7 +343,7 @@ RenderableModel::RenderableModel(const ghoul::Dictionary& dictionary)
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distanceUnit = DistanceUnit::Kilometer;
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break;
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// Weired units
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// Weird units
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case Parameters::ScaleUnit::Thou:
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distanceUnit = DistanceUnit::Thou;
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break;
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@@ -472,6 +480,13 @@ RenderableModel::RenderableModel(const ghoul::Dictionary& dictionary)
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_disableDepthTest = p.disableDepthTest.value_or(_disableDepthTest);
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_disableFaceCulling = p.disableFaceCulling.value_or(_disableFaceCulling);
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if (p.vertexShader.has_value()) {
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_vertexShaderPath = p.vertexShader->string();
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}
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if (p.fragmentShader.has_value()) {
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_fragmentShaderPath = p.fragmentShader->string();
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}
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if (p.lightSources.has_value()) {
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std::vector<ghoul::Dictionary> lightsources = *p.lightSources;
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@@ -560,16 +575,33 @@ void RenderableModel::initialize() {
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void RenderableModel::initializeGL() {
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ZoneScoped
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std::string program = ProgramName;
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if (!_vertexShaderPath.empty()) {
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program += "|vs=" + _vertexShaderPath;
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}
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if (!_fragmentShaderPath.empty()) {
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program += "|fs=" + _fragmentShaderPath;
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}
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_program = BaseModule::ProgramObjectManager.request(
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ProgramName,
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[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
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return global::renderEngine->buildRenderProgram(
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ProgramName,
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absPath("${MODULE_BASE}/shaders/model_vs.glsl"),
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absPath("${MODULE_BASE}/shaders/model_fs.glsl")
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);
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program,
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[&]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
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std::filesystem::path vs =
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_vertexShaderPath.empty() ?
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absPath("${MODULE_BASE}/shaders/model_vs.glsl") :
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_vertexShaderPath;
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std::filesystem::path fs =
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_fragmentShaderPath.empty() ?
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absPath("${MODULE_BASE}/shaders/model_fs.glsl") :
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_fragmentShaderPath;
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return global::renderEngine->buildRenderProgram(ProgramName, vs, fs);
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}
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);
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// We don't really know what kind of shader the user provides us with, so we can't
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// make the assumption that we are going to use all uniforms
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_program->setIgnoreUniformLocationError(
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ghoul::opengl::ProgramObject::IgnoreError::Yes
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);
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ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
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@@ -581,8 +613,15 @@ void RenderableModel::deinitializeGL() {
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_geometry->deinitialize();
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_geometry.reset();
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std::string program = ProgramName;
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if (!_vertexShaderPath.empty()) {
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program += "|vs=" + _vertexShaderPath;
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}
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if (!_fragmentShaderPath.empty()) {
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program += "|fs=" + _fragmentShaderPath;
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}
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BaseModule::ProgramObjectManager.release(
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ProgramName,
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program,
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[](ghoul::opengl::ProgramObject* p) {
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global::renderEngine->removeRenderProgram(p);
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}
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@@ -101,6 +101,8 @@ private:
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properties::BoolProperty _enableOpacityBlending;
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properties::OptionProperty _blendingFuncOption;
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std::string _vertexShaderPath;
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std::string _fragmentShaderPath;
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ghoul::opengl::ProgramObject* _program = nullptr;
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UniformCache(opacity, nLightSources, lightDirectionsViewSpace, lightIntensities,
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modelViewTransform, normalTransform, projectionTransform,
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@@ -27,8 +27,8 @@
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#include <modules/base/basemodule.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/globals.h>
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#include <openspace/interaction/navigationhandler.h>
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#include <openspace/interaction/orbitalnavigator.h>
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#include <openspace/navigation/navigationhandler.h>
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#include <openspace/navigation/orbitalnavigator.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/scene/scene.h>
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#include <openspace/scene/translation.h>
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@@ -338,7 +338,6 @@ void RenderableTrail::internalRender(bool renderLines, bool renderPoints,
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_programObject->setUniform(_uniformCache.nVertices, nVertices);
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#if !defined(__APPLE__)
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glm::ivec2 resolution = global::renderEngine->renderingResolution();
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GLint viewport[4];
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global::renderEngine->openglStateCache().viewport(viewport);
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_programObject->setUniform(
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@@ -54,79 +54,10 @@ namespace {
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#include "screenspacedashboard_codegen.cpp"
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} // namespace
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#include "screenspacedashboard_lua.inl"
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namespace openspace {
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namespace luascriptfunctions {
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/**
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* \ingroup LuaScripts
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* addDashboardItemToScreenSpace(string, table):
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*/
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int addDashboardItemToScreenSpace(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 2, "lua::addDashboardItemToScreenSpace");
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const std::string& name = ghoul::lua::value<std::string>(L, 1);
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const int type = lua_type(L, 2);
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if (type != LUA_TTABLE) {
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return ghoul::lua::luaError(L, "Expected argument of type 'table'");
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}
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ghoul::Dictionary d;
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try {
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ghoul::lua::luaDictionaryFromState(L, d);
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}
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catch (const ghoul::lua::LuaFormatException& e) {
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LERRORC("addDashboardItem", e.what());
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return 0;
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}
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ScreenSpaceRenderable* ssr = global::renderEngine->screenSpaceRenderable(name);
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if (!ssr) {
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return ghoul::lua::luaError(L, "Provided name is not a ScreenSpace item");
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}
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ScreenSpaceDashboard* dash = dynamic_cast<ScreenSpaceDashboard*>(ssr);
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if (!dash) {
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return ghoul::lua::luaError(
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L,
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"Provided name is a ScreenSpace item but not a dashboard"
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);
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}
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dash->dashboard().addDashboardItem(DashboardItem::createFromDictionary(d));
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lua_settop(L, 0);
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* removeDashboardItemsFromScreenSpace(string):
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*/
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int removeDashboardItemsFromScreenSpace(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::removeDashboardItemsFromScreenSpace");
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const std::string& name = ghoul::lua::value<std::string>(L, 1);
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ScreenSpaceRenderable* ssr = global::renderEngine->screenSpaceRenderable(name);
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if (!ssr) {
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return ghoul::lua::luaError(L, "Provided name is not a ScreenSpace item");
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}
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ScreenSpaceDashboard* dash = dynamic_cast<ScreenSpaceDashboard*>(ssr);
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if (!dash) {
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return ghoul::lua::luaError(
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L,
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"Provided name is a ScreenSpace item but not a dashboard"
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);
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}
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dash->dashboard().clearDashboardItems();
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return 0;
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}
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} // namespace luascriptfunctions
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documentation::Documentation ScreenSpaceDashboard::Documentation() {
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return codegen::doc<Parameters>("base_screenspace_dashboard");
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}
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@@ -0,0 +1,77 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2021 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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namespace openspace::luascriptfunctions {
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/**
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* \ingroup LuaScripts
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* addDashboardItemToScreenSpace(string, table):
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*/
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int addDashboardItemToScreenSpace(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 2, "lua::addDashboardItemToScreenSpace");
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auto [name, d] = ghoul::lua::values<std::string, ghoul::Dictionary>(L);
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ScreenSpaceRenderable* ssr = global::renderEngine->screenSpaceRenderable(name);
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if (!ssr) {
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return ghoul::lua::luaError(L, "Provided name is not a ScreenSpace item");
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}
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ScreenSpaceDashboard* dash = dynamic_cast<ScreenSpaceDashboard*>(ssr);
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if (!dash) {
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return ghoul::lua::luaError(
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L,
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"Provided name is a ScreenSpace item but not a dashboard"
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);
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}
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dash->dashboard().addDashboardItem(DashboardItem::createFromDictionary(d));
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* removeDashboardItemsFromScreenSpace(string):
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*/
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int removeDashboardItemsFromScreenSpace(lua_State* L) {
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ghoul::lua::checkArgumentsAndThrow(L, 1, "lua::removeDashboardItemsFromScreenSpace");
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const std::string name = ghoul::lua::value<std::string>(L);
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ScreenSpaceRenderable* ssr = global::renderEngine->screenSpaceRenderable(name);
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if (!ssr) {
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return ghoul::lua::luaError(L, "Provided name is not a ScreenSpace item");
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}
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ScreenSpaceDashboard* dash = dynamic_cast<ScreenSpaceDashboard*>(ssr);
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if (!dash) {
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return ghoul::lua::luaError(
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L,
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"Provided name is a ScreenSpace item but not a dashboard"
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);
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}
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dash->dashboard().clearDashboardItems();
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return 0;
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}
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} // namespace openspace::luascriptfunctions
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