Added deferred rendering support files. Fixed Volume rendering in framebufferrender.

This commit is contained in:
Jonathas Costa
2017-04-18 00:04:29 -04:00
parent 9e69a9b42e
commit 454e530ad6
16 changed files with 623 additions and 344 deletions
@@ -0,0 +1,114 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___DEFERREDCASTER___H
#define __OPENSPACE_CORE___DEFERREDCASTER___H
#include <string>
#include <vector>
#include <openspace/util/updatestructures.h>
namespace ghoul {
namespace opengl {
class Texture;
class ProgramObject;
}
}
namespace openspace {
struct RenderData;
struct RaycastData;
class Deferredcaster {
public:
/**
* Destructor
*/
virtual ~Deferredcaster() {};
/**
* Prepare the volume for the ABuffer's resolve step.
* Make sure textures are up to date, bind them to texture units, set program uniforms etc.
*/
virtual void preRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) {};
/**
* Clean up for the volume after the ABuffer's resolve step.
* Make sure texture units are deinitialized, etc.
*/
virtual void postRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) {};
/**
* Return a path the file to use as vertex shader
*
* The shader preprocessor will have acceess to
* A #{namespace} variable (unique per helper file)
*/
virtual std::string getBoundsVsPath() const = 0;
/*
* Return a path to a file with the functions, uniforms and fragment shader in variables
* required to generate the fragment color and depth.
*
* Should define the function:
* Fragment getFragment()
*
* The shader preprocessor will have acceess to
* A #{namespace} variable (unique per helper file)
*/
virtual std::string getBoundsFsPath() const = 0 ;
/**
* Return a path to a file with all the uniforms, functions etc
* required to perform ray casting through this volume.
*
* The header should define the following two functions:
* vec4 sample#{id}(vec3 samplePos, vec3 dir, float occludingAlpha, inout float maxStepSize)
* (return color of sample)
* float stepSize#{id}(vec3 samplePos, vec3 dir)
* (return the preferred step size at this sample position)
*
* The shader preprocessor will have acceess to
* An #{id} variable (unique per volume)
* A #{namespace} variable (unique per helper file)
*/
virtual std::string getRaycastPath() const = 0;
/**
* Return a path to a glsl file with helper functions required for the
* transformation and raycast steps.
* This file will be included once per shader program generated,
* regardless of how many volumes say they require the file.
* Ideal to avoid redefinitions of helper functions.
*
* The shader preprocessor will have access to the #{namespace} variable (unique per helper file)
* which should be a prefix to all symbols defined by the helper
*/
virtual std::string getHelperPath() const = 0;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___DEFERREDCASTER___H__
@@ -0,0 +1,40 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___DEFERREDCASTERLISTENER___H__
#define __OPENSPACE_CORE___DEFERREDCASTERLISTENER___H__
namespace openspace {
class Deferredcaster;
class DeferredcasterListener {
public:
virtual void deferredcastersChanged(Deferredcaster& deferredcaster, bool attached) = 0;
};
} // openspace
#endif // __OPENSPACE_CORE___DEFERREDCASTERLISTENER___H__
@@ -0,0 +1,54 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___DEFERREDCASTERMANAGER___H__
#define __OPENSPACE_CORE___DEFERREDCASTERMANAGER___H__
#include <vector>
namespace openspace {
class Deferredcaster;
class DeferredcasterListener;
class DeferredcasterManager {
public:
DeferredcasterManager();
~DeferredcasterManager();
void attachDeferredcaster(Deferredcaster& deferredcaster);
void detachDeferredcaster(Deferredcaster& deferredcaster);
bool isAttached(Deferredcaster& deferredcaster);
const std::vector<Deferredcaster*>& deferredcasters();
void addListener(DeferredcasterListener& listener);
void removeListener(DeferredcasterListener& listener);
private:
std::vector<Deferredcaster*> _deferredcasters;
std::vector<DeferredcasterListener*> _listeners;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___DEFERREDCASTERMANAGER___H__
@@ -32,6 +32,7 @@
#include <vector>
#include <map>
#include <openspace/rendering/deferredcasterlistener.h>
#include <openspace/rendering/raycasterlistener.h>
#include <openspace/rendering/renderer.h>
#include <openspace/util/updatestructures.h>
@@ -54,7 +55,7 @@ class RenderableVolume;
class Camera;
class Scene;
class FramebufferRenderer : public Renderer, public RaycasterListener {
class FramebufferRenderer : public Renderer, public RaycasterListener, public DeferredcasterListener {
public:
FramebufferRenderer();
virtual ~FramebufferRenderer();
@@ -64,6 +65,7 @@ public:
void updateResolution();
void updateRaycastData();
void updateDeferredcastData();
void setCamera(Camera* camera) override;
void setScene(Scene* scene) override;
@@ -80,6 +82,8 @@ public:
virtual void updateRendererData() override;
virtual void raycastersChanged(VolumeRaycaster& raycaster, bool attached) override;
virtual void deferredcastersChanged(Deferredcaster& deferredcaster, bool attached) override;
private:
std::map<VolumeRaycaster*, RaycastData> _raycastData;
@@ -87,6 +91,9 @@ private:
std::map<VolumeRaycaster*, std::unique_ptr<ghoul::opengl::ProgramObject>> _raycastPrograms;
std::map<VolumeRaycaster*, std::unique_ptr<ghoul::opengl::ProgramObject>> _insideRaycastPrograms;
std::map<Deferredcaster*, DeferredcastData> _deferredcastData;
std::map<Deferredcaster*, std::unique_ptr<ghoul::opengl::ProgramObject>> _deferredcastPrograms;
std::unique_ptr<ghoul::opengl::ProgramObject> _resolveProgram;
GLuint _screenQuad;
@@ -98,6 +105,7 @@ private:
GLuint _exitDepthTexture;
GLuint _exitFramebuffer;
bool _dirtyDeferredcastData;
bool _dirtyRaycastData;
bool _dirtyResolution;
@@ -58,6 +58,7 @@ class SyncBuffer;
class Scene;
class Renderer;
class DeferredcasterManager;
class RaycasterManager;
class ScreenLog;
class ScreenSpaceRenderable;
@@ -90,6 +91,7 @@ public:
Renderer* renderer() const;
RendererImplementation rendererImplementation() const;
RaycasterManager& raycasterManager();
DeferredcasterManager& deferredcasterManager();
// sgct wrapped functions
@@ -184,6 +186,7 @@ private:
Camera* _mainCamera;
Scene* _sceneGraph;
RaycasterManager* _raycasterManager;
DeferredcasterManager* _deferredcasterManager;
properties::BoolProperty _performanceMeasurements;
std::unique_ptr<performance::PerformanceManager> _performanceManager;