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Address PR comments
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@@ -689,7 +689,7 @@ void RenderableModel::update(const UpdateData& data) {
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setBoundingSphere(_geometry->boundingRadius() * _modelScale *
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glm::compMax(data.modelTransform.scale)
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);
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// Set Interaction sphere to be 10% in size as the bounding sphere
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// Set Interaction sphere size to be 10% of the bounding sphere
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setInteractionSphere(_boundingSphere * 0.1);
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if (_geometry->hasAnimation() && !_animationStart.empty()) {
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