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https://github.com/OpenSpace/OpenSpace.git
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One Property Tree (#500)
* Organize properties in one single property tree * Update scenes to work with one property tree. Fix documentation issues.
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@@ -62,7 +62,9 @@ public:
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static const std::string KeyLuaDocumentation;
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/// The key that stores the scripting log
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static const std::string KeyScriptLog;
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/// The key that stores the Property documentation
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/// The key that stores the Scene Property documentation
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static const std::string KeyScenePropertyDocumentation;
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/// The key that stores the Root Property documentation
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static const std::string KeyPropertyDocumentation;
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/// The key that stores the keyboard bindings that should be stored
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static const std::string KeyKeyboardShortcuts;
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@@ -28,6 +28,7 @@
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#include <memory>
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#include <vector>
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#include <openspace/properties/propertyowner.h>
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#include <openspace/util/openspacemodule.h>
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#include <ghoul/misc/assert.h>
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@@ -47,8 +48,10 @@ namespace scripting { struct LuaLibrary; }
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* Additional OpenSpaceModule%s can be registered with the #registerModule function, which
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* will internally call the OpenSpaceModule::initialize method.
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*/
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class ModuleEngine {
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class ModuleEngine : public properties::PropertyOwner {
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public:
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ModuleEngine();
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/**
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* Registers all of the OpenSpaceModule%s which are created by the CMake configuration
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* and stored in the <code>moduleregistration.h</code> file. For all of those modules
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@@ -55,7 +55,6 @@ class ParallelConnection;
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class RenderEngine;
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class Scene;
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class SyncEngine;
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class SettingsEngine;
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class TimeManager;
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class VirtualPropertyManager;
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class WindowWrapper;
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@@ -131,12 +130,12 @@ public:
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NetworkEngine& networkEngine();
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ParallelConnection& parallelConnection();
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RenderEngine& renderEngine();
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SettingsEngine& settingsEngine();
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TimeManager& timeManager();
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WindowWrapper& windowWrapper();
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ghoul::fontrendering::FontManager& fontManager();
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interaction::NavigationHandler& navigationHandler();
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interaction::KeyBindingManager& keyBindingManager();
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properties::PropertyOwner& rootPropertyOwner();
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properties::PropertyOwner& globalPropertyOwner();
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scripting::ScriptEngine& scriptEngine();
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scripting::ScriptScheduler& scriptScheduler();
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@@ -215,7 +214,6 @@ private:
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std::unique_ptr<NetworkEngine> _networkEngine;
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std::unique_ptr<ParallelConnection> _parallelConnection;
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std::unique_ptr<RenderEngine> _renderEngine;
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std::unique_ptr<SettingsEngine> _settingsEngine;
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std::unique_ptr<SyncEngine> _syncEngine;
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std::unique_ptr<TimeManager> _timeManager;
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std::unique_ptr<WindowWrapper> _windowWrapper;
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@@ -229,7 +227,8 @@ private:
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std::unique_ptr<VirtualPropertyManager> _virtualPropertyManager;
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// Others
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std::unique_ptr<properties::PropertyOwner> _globalPropertyNamespace;
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std::unique_ptr<properties::PropertyOwner> _rootPropertyOwner;
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std::unique_ptr<properties::PropertyOwner> _globalPropertyOwner;
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std::unique_ptr<LoadingScreen> _loadingScreen;
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@@ -1,54 +0,0 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___SETTINGSENGINE___H__
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#define __OPENSPACE_CORE___SETTINGSENGINE___H__
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#include <openspace/properties/propertyowner.h>
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#include <openspace/properties/optionproperty.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <openspace/properties/scalar/floatproperty.h>
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#include <vector>
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namespace openspace {
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class OpenSpaceModule;
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class SettingsEngine : public properties::PropertyOwner {
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public:
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SettingsEngine();
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void initialize();
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void setModules(const std::vector<OpenSpaceModule*>& modules);
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private:
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properties::OptionProperty _scenes;
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___SETTINGSENGINE___H__
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