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Code cleanup branch (#618)
* Make height map fallback layer work again * Add documentation to joystick button bindings * Removed grouped property headers * Add new version number constant generated by CMake * Make Joystick deadzone work properly * Change the startup date on Earth to today * Fix key modifier handling * Add debugging indices for TreeNodeDebugging * Fix script schedule for OsirisRex * Do not open Mission schedule automatically * Upload default projection texture automatically * General code cleanup * Fix check_style_guide warnings * Remove .clang-format * MacOS compile fixes * Clang analyzer fixes
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@@ -28,7 +28,6 @@
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#include <modules/globebrowsing/rendering/gpu/gpulayer.h>
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#include <modules/globebrowsing/rendering/gpu/gputiledepthtransform.h>
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#include <openspace/util/gpudata.h>
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#include <string>
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namespace ghoul::opengl { class ProgramObject; }
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@@ -44,7 +43,6 @@ struct TileIndex;
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*/
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class GPUHeightLayer : public GPULayer {
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public:
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virtual ~GPUHeightLayer() override = default;
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/**
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